My Local Rust Staging Server
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #14,741 top 64%
- Rank · 7d ago
- #12,703 ▼2038 places down
- Last wipe
- 22d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 21 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 21 Sep, 10:27 UTC22d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 405 on average | 308/350 | ▼−53−14.6% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 354 on average | 184/200 | ▼−29−13.4% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 187/200 | ▲+23+14.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average | 192/200 | ▼−24−11.3% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 34/250 | ▼−6−14.6% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average | 181/225 | ▼−1−0.5% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on My Local Rust Staging Server?
The name of My Local Rust Staging Server carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.
Which map is played on My Local Rust Staging Server?
My Local Rust Staging Server uses a procedural map, which the game generates.
Population
Where does My Local Rust Staging Server sit in the rankings?
For the last seven days, My Local Rust Staging Server holds rank #14,741 on player hours, in the top 64% of all ranked servers.
How many players does My Local Rust Staging Server have?
At present, My Local Rust Staging Server is offline; the last sighting was 22 days 22 hours ago.
Wipe Cycle
How does My Local Rust Staging Server handle wipe day?
The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.
On what cycle does My Local Rust Staging Server wipe?
The record holds too few of My Local Rust Staging Server's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 22 days 22 hours old.
Server Info
What is the location of My Local Rust Staging Server?
No region is published by My Local Rust Staging Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 121.200.5.158:28015.
My Local Rust Staging Server runs which version of Rust?
The version in use at My Local Rust Staging Server: Rust network protocol 2633 and build 165034, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is My Local Rust Staging Server and is it currently online?
My Local Rust Staging Server is down. The last time we saw it was 22 days 22 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 21 September 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on My Local Rust Staging Server?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165034 (Build): Build 165034; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set, which My Local Rust Staging Server publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
My Local Rust Staging Server appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature My Local Rust Staging Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Joining the Server
What is the process to join My Local Rust Staging Server?
Type client.connect 121.200.5.158:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs165034,ts8
Game
gmrust
mp10
ts8
v2633
cs165034
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.