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RUST ANALYTICS
LIVE59,955PLY11,578SRV
QUOTE 121.44.8.150:28015 Offline checked 15d ago

A Slice of Rust

Players · last
0/ ?
n/a24h
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ ?
slots not published
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,911
top 71%
Rank · 7d ago
#9,752
7159 places down
Last wipe
19d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
1500
Procedural Map · seed 12345
First seen
26 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep28 Sep30 Sep1 Oct3 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 401 on average492/525−44−8.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 350 on average314/350−46−12.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average151/200−24−13.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 330 on average273/275−73−21.1%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average36/250−18−33.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 278 on average264/325−5−1.8%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on A Slice of Rust?

No gather rate appears in the name of A Slice of Rust. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC is active.

What is the current map on A Slice of Rust?

A Slice of Rust uses a procedural map of size 1,500 with seed 12345, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

Where does A Slice of Rust sit in the rankings?

In the top 71% of all ranked servers, A Slice of Rust is #16,911 on player hours over the last seven days.

What is the population on A Slice of Rust?

Right now, A Slice of Rust is offline; the last sighting was 15 days 14 hours ago.

Wipe Cycle

On what cycle does A Slice of Rust wipe?

There are too few wipes on record for A Slice of Rust to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 19 days 10 hours ago the current world was created.

Server Overview

Where can A Slice of Rust be found?

For A Slice of Rust, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 121.44.8.150:28015 is its address.

A Slice of Rust is on which Rust version?

Rust network protocol 2633 and build 165217 on Linux is what A Slice of Rust runs. The protocol has to match for you to join, and Steam applies that update.

Is A Slice of Rust up, and how consistent is its uptime?

No response from A Slice of Rust. It was last seen 15 days 14 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 26 September 2026.

Server Tags

How should you interpret the tags on A Slice of Rust?

These tags are published by A Slice of Rust and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): Slot count: 0; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does A Slice of Rust show up in Rust Analytics lists and filters?

These Rust Analytics lists include A Slice of Rust: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

How can I connect to A Slice of Rust?

The console route: start Rust, press F1, enter client.connect 121.44.8.150:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp0
Max players Slot count: 0.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol To join, your game needs protocol 2633.
cs165217
Build Build 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.