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RUST ANALYTICS
LIVE83,544PLY11,744SRV
QUOTE 123.48.66.117:28015 Offline checked 17d ago

infitity connect Test

Players · last
5/ 30
n/a24h
17% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
5/ 30
17% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#10,006
top 42%
Rank · 7d ago
#5,265
4741 places down
Last wipe
17d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
15 max
players per team
Gather rate
–
no rate in the name
Score
6
player hours, last seven days
Map
4500
Procedural Map · seed 1580606557
First seen
27 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average501/550+114+29.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 339 on average442/475+53+13.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 331 on average260/275−34−11.5%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 320 on average418/450+50+13.5%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 297 on average45/250−26−36.8%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average356/450+59+19.9%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on infitity connect Test?

No gather rate appears in the name of infitity connect Test. 15 players is the upper limit for a group. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on infitity connect Test?

The map on infitity connect Test is procedural, size 4,500, with seed 1580606557, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

What position does infitity connect Test hold in the server rankings?

For the last seven days, infitity connect Test holds rank #10,006 on player hours, in the top 42% of all ranked servers.

What is the population on infitity connect Test?

At present, infitity connect Test is offline; the last sighting was 17 days 7 hours ago.

Wipe Schedule

On what cycle does infitity connect Test wipe?

No rhythm can be told for infitity connect Test yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 17 days 11 hours.

Server Overview

Where can infitity connect Test be found?

For infitity connect Test, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 123.48.66.117:28015.

What Rust version is infitity connect Test running?

Rust network protocol 2633 and build 165217 on Windows is what infitity connect Test runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of infitity connect Test?

Offline at this moment: infitity connect Test. Last seen 17 days 7 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 27 September 2026.

Tags and Rankings

What is the meaning of the tags on infitity connect Test?

Published by infitity connect Test for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp30 (Max players): Capacity: 30 slots; ts15 (Group limit): Team size caps at 15; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does infitity connect Test show up in Rust Analytics lists and filters?

On Rust Analytics, infitity connect Test matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

How can I connect to infitity connect Test?

The console route: start Rust, press F1, enter client.connect 123.48.66.117:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,gmrust,cs165217,ts15

Game

gmrust
Game mode Survival in the standard Rust format.
mp30
Max players Capacity: 30 slots.
ts15
Group limit Team size caps at 15.
v2633
Protocol To join, your game needs protocol 2633.
cs165217
Build Build 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.