My Zombie Server
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▼−2 −100.0% from 2
- 7-day average
- 0 peak 2
- Rank
- #8,884 top 40%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 23d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 6 player hours, last seven days
- Map
- 3500 Procedural Map · seed 471471404
- First seen
- 23 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 494 on average | 142/250 | ▼−212−59.9% | |
| 2 | Rusty Moose |EU Main|EU · groups of 12+ · weekly · 444 on average | 254/325 | ▼−74−22.6% | |
| 3 | Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 326 on average | 178/225 | ▼−15−7.9% | |
| 4 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 298 on average | 301/375 | ▲+65+27.4% | |
| 5 | Rusty Moose |US Main|NA · groups of 12+ · weekly · 223 on average | 456/475 | ▲+7+1.5% | |
| 6 | Rustafied.com - EU MainEU · groups of 16+ · weekly · 218 on average | 200/325 | ▼−94−32.0% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on My Zombie Server?
No gather rate appears in the name of My Zombie Server. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.
What is the current map on My Zombie Server?
The map on My Zombie Server is procedural, size 3,500, with seed 471471404, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Population
What is the rank of My Zombie Server?
In the top 40% of all ranked servers, My Zombie Server is #8,884 on player hours over the last seven days.
How full is My Zombie Server?
0 of 10 slots on My Zombie Server are filled at the moment. The mean over the last seven days is 0 players, reaching 2 at its highest. Over the last 48 hours, the peak hour was 06:00 UTC, averaging 2 players.
Wipe Cycle
When does My Zombie Server schedule its wipes?
No rhythm can be told for My Zombie Server yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 23 days 19 hours ago the current world was created.
Server Overview
What is the location of My Zombie Server?
No region is published by My Zombie Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 124.120.231.150:28015 is its address.
Is My Zombie Server performing well?
Server fps over the last 48 hours: 118 on average, 98 at the lowest. The entity count reached 66,757, covering buildings, deployables and all else in the world. Memory use peaked at 2,113 MB. Low fps and growing entities are the source of felt lag.
What Rust version is My Zombie Server running?
The build is Rust network protocol 2635 and build 168909 on Windows, running on My Zombie Server. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is My Zombie Server and is it currently online?
My Zombie Server is up. It is taking players now. The reported uptime puts its last restart at about 15 hours ago. For the last 1 full day, 0 of 24 hours were live. That is 0% uptime. First sighting by Rust Analytics: 23 October 2026.
Tags & Filters
How should you interpret the tags on My Zombie Server?
Published by My Zombie Server for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature My Zombie Server?
These Rust Analytics lists include My Zombie Server: Rust community servers and Rust zombie servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Joining the Server
How can I connect to My Zombie Server?
The console route: start Rust, press F1, enter client.connect 124.120.231.150:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.