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RUST ANALYTICS
LIVE78,183PLY11,718SRV
QUOTE 125.139.176.35:28015 Offline checked 20d ago

My Local Rust Server

Players · last
1/ 1
n/a24h
100% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 1
100% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,309
top 65%
Rank · 7d ago
#14,384
75 places up
Last wipe
20d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
24 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average456/500+69+17.9%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 339 on average372/400−17−4.3%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 331 on average286/325−8−2.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 320 on average320/350−48−13.1%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 297 on average48/250−23−32.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average339/450+42+14.2%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on My Local Rust Server?

No gather rate is given in the name of My Local Rust Server. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC is active.

What is the current map on My Local Rust Server?

My Local Rust Server uses a procedural map, which the game generates.

Player Count

What position does My Local Rust Server hold in the server rankings?

In the top 65% of all ranked servers, My Local Rust Server is #14,309 on player hours over the last seven days.

What is the population on My Local Rust Server?

At present, My Local Rust Server is offline; the last sighting was 20 days 6 hours ago.

Wipe Cycle

When does My Local Rust Server schedule its wipes?

The record holds too few of My Local Rust Server's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 20 days 6 hours ago the current world was created.

Server Info

What is the location of My Local Rust Server?

There is no region published for My Local Rust Server. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 125.139.176.35:28015.

What Rust version is My Local Rust Server running?

Rust network protocol 2633 and build 165217 on Windows is what My Local Rust Server runs. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of My Local Rust Server?

No response from My Local Rust Server. It was last seen 20 days 6 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 24 September 2026.

Tags & Filters

How should you interpret the tags on My Local Rust Server?

These tags are published by My Local Rust Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): Slot count: 1; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Build 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does My Local Rust Server show up in Rust Analytics lists and filters?

On Rust Analytics, My Local Rust Server matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

How can I connect to My Local Rust Server?

Type client.connect 125.139.176.35:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp1
Max players Slot count: 1.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165217
Build Build 165217.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.