Pochita Rust Server
Key statistics
the figures behind the quote- Players now
- 1/ 5 20% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,020 top 66%
- Rank · 7d ago
- #15,857 ▲837 places up
- Last wipe
- 11d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 3 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 401 on average | 492/525 | ▼−44−8.2% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 350 on average | 313/350 | ▼−47−13.1% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 153/200 | ▼−22−12.6% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 330 on average | 277/275 | ▼−69−19.9% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average | 38/250 | ▼−16−29.7% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 278 on average | 269/325 | ▪+0+0.1% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Pochita Rust Server?
No gather rate is given in the name of Pochita Rust Server. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on Pochita Rust Server?
The game generates the procedural map on Pochita Rust Server.
Activity
Where does Pochita Rust Server sit in the rankings?
In the top 66% of all ranked servers, Pochita Rust Server is #15,020 on player hours over the last seven days.
How full is Pochita Rust Server?
At present, Pochita Rust Server is offline; the last sighting was 11 days 7 hours ago.
Wipe Frequency
How often does Pochita Rust Server wipe?
No rhythm can be told for Pochita Rust Server yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 11 days 7 hours.
Server Overview
What is the server location for Pochita Rust Server?
No region is published by Pochita Rust Server. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 125.14.65.178:28015.
What Rust version is Pochita Rust Server running?
The version in use at Pochita Rust Server: Rust network protocol 2634 and build 166652, on Linux. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of Pochita Rust Server?
No response from Pochita Rust Server. It was last seen 11 days 7 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 3 October 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on Pochita Rust Server?
These tags are published by Pochita Rust Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does Pochita Rust Server show up in Rust Analytics lists and filters?
These Rust Analytics lists include Pochita Rust Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
How can I connect to Pochita Rust Server?
Type client.connect 125.14.65.178:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp5
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.