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RUST ANALYTICS
LIVE80,968PLY11,728SRV
QUOTE 125.224.209.209:28015 Offline checked 7d ago

KOTC

Players · last
1/ 10
n/a24h
10% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,774
top 62%
Rank · 7d ago
#11,228
2546 places down
Last wipe
9d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
6 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average454/550+67+17.4%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 339 on average422/475+33+8.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 331 on average280/275−14−4.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 320 on average302/450−66−18.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 297 on average49/250−22−31.1%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average350/450+53+17.9%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on KOTC?

No gather rate appears in the name of KOTC. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on KOTC?

KOTC uses a procedural map, which the game generates.

Activity

Where does KOTC sit in the rankings?

For the last seven days, KOTC holds rank #13,774 on player hours, in the top 62% of all ranked servers.

How many players does KOTC have?

At present, KOTC is offline; the last sighting was 7 days 18 hours ago.

Wipe Cycle

On what cycle does KOTC wipe?

No rhythm can be told for KOTC yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 9 days 20 hours ago the current world was created.

Server Info

Where can KOTC be found?

For KOTC, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 125.224.209.209:28015.

KOTC is on which Rust version?

Rust network protocol 2634 and build 166652 on Windows is what KOTC runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of KOTC?

Offline at this moment: KOTC. Last seen 7 days 18 hours ago. 1% is its uptime for the last 7 full days, 1 of 168 hours. 6 October 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on KOTC?

Published by KOTC for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.

KOTC appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include KOTC: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

How can I connect to KOTC?

Type client.connect 125.224.209.209:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build It runs build 166652.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.