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RUST ANALYTICS
LIVE85,727PLY11,700SRV
QUOTE 125.224.58.253:28015 Offline checked 31d ago

ServerNameC

Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
–
score 0
Rank · 7d ago
–
not ranked a week ago
Last wipe
31d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average542/575+21+4.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 340 on average459/500−18−3.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 332 on average242/250−31−11.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 322 on average457/475+17+3.8%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average44/250−26−37.1%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 273 on average372/450+32+9.3%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on ServerNameC?

No gather rate appears in the name of ServerNameC. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the current map on ServerNameC?

ServerNameC uses a procedural map, which the game generates.

Population

How full is ServerNameC?

At present, ServerNameC is offline; the last sighting was 31 days 5 hours ago.

Wipe Cycle

How often does ServerNameC wipe?

No rhythm can be told for ServerNameC yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 31 days 6 hours.

Server Details

What is the server location for ServerNameC?

There is no region published for ServerNameC. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 125.224.58.253:28015 is its address.

ServerNameC runs which version of Rust?

Rust network protocol 2633 and build 163794 on Windows is what ServerNameC runs. The protocol has to match for you to join, and Steam applies that update.

How reliable is ServerNameC and is it currently online?

Offline at this moment: ServerNameC. Last seen 31 days 5 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on ServerNameC?

These tags are published by ServerNameC and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163794 (Build): It runs build 163794; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature ServerNameC?

These Rust Analytics lists include ServerNameC: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What is the process to join ServerNameC?

The console route: start Rust, press F1, enter client.connect 125.224.58.253:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Slot count: 50.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs163794
Build It runs build 163794.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.