PotrLand
Key statistics
the figures behind the quote- Players now
- 1/ 5 20% full
- Change · 24h
- ▲+1 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #13,225 top 60%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 18h ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 14 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 14:12 UTC19h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 394 on average | 303/300 | ▼−110−26.7% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 331 on average | 164/200 | ▼−83−33.5% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average | 156/200 | ▼−13−7.5% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 313 on average | 180/200 | ▼−2−0.9% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 295 on average | 40/250 | ▲+11+37.5% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 268 on average | 188/225 | ▼−29−13.5% |
Quick answers
from the figures on this pageRules & Settings
How is PotrLand configured in terms of rules and settings?
No gather rate is given in the name of PotrLand. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on PotrLand?
The game generates the procedural map on PotrLand.
Activity
What position does PotrLand hold in the server rankings?
In the top 60% of all ranked servers, PotrLand is #13,225 on player hours over the last seven days.
How many players does PotrLand have?
At present, PotrLand is offline; the last sighting was 17 hours ago. The seven-day average is 0 players, with a peak of 1. Over the last 48 hours, the peak hour was 16:00 UTC, averaging 1 players.
Wipe Frequency
On what cycle does PotrLand wipe?
No rhythm can be told for PotrLand yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 18 hours ago the current world was created.
Server Overview
What is the server location for PotrLand?
For PotrLand, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 128.70.160.190:28015 is its address.
PotrLand is on which Rust version?
Rust network protocol 2634 and build 167781 on Windows is what PotrLand runs. Your game needs the same protocol to get in; Steam takes care of the update.
Is PotrLand up, and how consistent is its uptime?
PotrLand is down. The last time we saw it was 17 hours ago. First sighting by Rust Analytics: 14 October 2026.
Server Tags
How should you interpret the tags on PotrLand?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set, which PotrLand publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
PotrLand appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, PotrLand matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
How to Join
What is the process to join PotrLand?
The console route: start Rust, press F1, enter client.connect 128.70.160.190:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp5
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.