ServerName
Key statistics
the figures behind the quote- Players now
- 0/ 1 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,470 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 39d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 15 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 407 on average | 261/250 | ▼−15−5.5% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average | 155/200 | ▲+12+8.7% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average | 219/250 | ▲+13+6.3% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average | 144/200 | ▼−23−13.6% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 22/250 | ▼−14−39.0% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 118/150 | ▼−17−12.4% |
Quick answers
from the figures on this pageMap and Rules
How is ServerName configured in terms of rules and settings?
No gather rate is given in the name of ServerName. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC is not active.
What is the current map on ServerName?
ServerName uses a procedural map, which the game generates.
Population
What is the rank of ServerName?
For the last seven days, ServerName holds rank #15,470 on player hours, in the top – of all ranked servers.
What is the population on ServerName?
Right now, ServerName is offline; the last sighting was 28 days 5 hours ago.
Wipe Cycle
When does ServerName schedule its wipes?
No rhythm can be told for ServerName yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 39 days 23 hours old.
Server Overview
What is the location of ServerName?
No region is published by ServerName. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 128.71.102.65:28015.
ServerName runs which version of Rust?
Rust network protocol 2633 and build 163794 on Windows is what ServerName runs. Your game needs the same protocol to get in; Steam takes care of the update.
Is ServerName up, and how consistent is its uptime?
No response from ServerName. It was last seen 28 days 5 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 15 September 2026.
Tags & Filters
How should you interpret the tags on ServerName?
These tags are published by ServerName and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163794 (Build): Game build: 163794; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature ServerName?
The following Rust Analytics lists feature ServerName: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to Join
How can I connect to ServerName?
Type client.connect 128.71.102.65:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp1
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.