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RUST ANALYTICS
LIVE71,889PLY11,627SRV
QUOTE 128.79.203.127:28015 Offline checked 1d ago

LinuxGSM

Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,919
top 72%
Rank · 7d ago
–
not ranked a week ago
Last wipe
4d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
9 Oct 2026
no hostname published

Players

AveragePeak
0123422:0023:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct11 Oct12 Oct13 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average552/575−8−1.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 347 on average375/375−15−3.9%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average154/200+21+15.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 327 on average330/325−66−16.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average48/250−13−21.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 277 on average320/375+42+15.1%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on LinuxGSM?

The name of LinuxGSM carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on LinuxGSM?

LinuxGSM uses a procedural map, which the game generates.

Population

What is the rank of LinuxGSM?

For the last seven days, LinuxGSM holds rank #15,919 on player hours, in the top 72% of all ranked servers.

What is the population on LinuxGSM?

At present, LinuxGSM is offline; the last sighting was 38 hours ago. Average players over the last seven days: 0.

Wipe Frequency

On what cycle does LinuxGSM wipe?

The record holds too few of LinuxGSM's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 4 days 15 hours.

Server Info

Where can LinuxGSM be found?

There is no region published for LinuxGSM. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 128.79.203.127:28015.

LinuxGSM is on which Rust version?

The version in use at LinuxGSM: Rust network protocol 2634 and build 167398, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is LinuxGSM and is it currently online?

No response from LinuxGSM. It was last seen 38 hours ago. 2% is its uptime for the last 4 full days, 2 of 96 hours. 9 October 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on LinuxGSM?

The game's server browser reads gmvanilla (Game mode): Survival in its vanilla form; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): Build 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set, which LinuxGSM publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does LinuxGSM show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature LinuxGSM: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Joining the Server

What is the process to join LinuxGSM?

The console route: start Rust, press F1, enter client.connect 128.79.203.127:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167398,ts8

Game

gmvanilla
Game mode Survival in its vanilla form.
mp50
Max players It holds 50 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167398
Build Build 167398.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.