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RUST ANALYTICS
LIVE84,652PLY11,781SRV
QUOTE 129.232.154.35:28025 Online checked 13m ago

Rust Server ZA - Chill

monthly wipes moddedoxide
Players · last
0/ 50
+024h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#12,746
top 57%
Rank · 7d ago
–
not ranked a week ago
Last wipe
1d ago
monthly schedule
Next wipe
22d 23h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
2
player hours, last seven days
Map
3000
Procedural Map · seed 6738
First seen
13 Sep 2026
no hostname published

Players

AveragePeakWipe
00.250.50.75116:0021:0002:0008:0013:0018:00Wiped Mon 12 Oct, 16:12 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

Server fpsWipe
05010015020016:0021:0002:0008:0013:0018:00Wiped Mon 12 Oct, 16:12 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep9 Oct11 Oct12 Oct13 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 23h

The force wipe · high confidence

usual gap
2.9 days
between real wipes
wipe-day peak
0
players, last three wipes

Coming wipes

  1. 22d 23hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 16:12 UTC1d ago – – running 0
Fri 9 Oct, 17:48 UTC4d ago 0 – 2.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Intoxicated ZA Vanilla 3 - 01 Oct - Fresh wipeAF · groups of 8+ · monthly · 54 on average101/150+9+9.5%
2ServerZ Rust Monthly ZAAF · groups of 8+ · monthly · 4 on average11/50+6+135.7%
3Voodoo ZAAF · groups of 8+ · monthly · 3 on average2/100+1+57.1%
4Naked and Afraid NO KOS ZAAF · groups of 8+ · biweekly · 2 on average4/100+1+37.1%
5Intoxicated ZA Vanilla 1 - 01 Oct - Full wipeAF · groups of 8+ · biweekly · 9 on average8/100+2+31.5%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 84 on average82/1000−21−20.5%

Quick answers

from the figures on this page

Server Rules

How is Rust Server ZA - Chill configured in terms of rules and settings?

No gather rate appears in the name of Rust Server ZA - Chill. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is active.

Which map is played on Rust Server ZA - Chill?

Rust Server ZA - Chill uses a procedural map of size 3,000 with seed 6738, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

What position does Rust Server ZA - Chill hold in the server rankings?

For the last seven days, Rust Server ZA - Chill holds rank #12,746 on player hours, in the top 57% of all ranked servers.

What is the population on Rust Server ZA - Chill?

0 of 50 slots on Rust Server ZA - Chill are filled at the moment. The seven-day average is 0 players, with a peak of 1. The busiest hour in the last 48 hours was 18:00 UTC, with an average of 1 players.

Wipe Schedule

What can you expect on wipe day for Rust Server ZA - Chill?

An average of 0 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

When does Rust Server ZA - Chill schedule its wipes?

A single monthly wipe is what Rust Server ZA - Chill runs: the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. Its world now is 26 hours old. Its tags list a wipe each month.

Server Overview

Where can Rust Server ZA - Chill be found?

No region tag is published by Rust Server ZA - Chill, though its name points to Africa. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 129.232.154.35:28025.

Is Rust Server ZA - Chill performing well?

The last 48 hours average 96 server fps, the low being 72. 49,765 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 1,508 MB. What players feel as lag is low fps together with a rising entity count.

Rust Server ZA - Chill is on which Rust version?

The build is Rust network protocol 2634 and build 167781 on Windows, running on Rust Server ZA - Chill. Joining requires the same protocol on your game, which Steam updates.

Is Rust Server ZA - Chill up, and how consistent is its uptime?

The server is live: Rust Server ZA - Chill is online. 2 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 7% uptime, 11 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags and Rankings

What is the meaning of the tags on Rust Server ZA - Chill?

The game's server browser reads gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings, which Rust Server ZA - Chill publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature Rust Server ZA - Chill?

On Rust Analytics, Rust Server ZA - Chill matches these lists: Modded Rust servers. These filters bring it up on the server list: Region: Africa; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Connection

What is the process to join Rust Server ZA - Chill?

The console route: start Rust, press F1, enter client.connect 129.232.154.35:28025. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://www.GamingEvolved.co.za.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players Slot count: 50.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.