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RUST ANALYTICS
LIVE39,670PLY11,453SRV
QUOTE 13.143.173.149:28015 Offline checked 5d ago

TEST TRASH

Players · last
1/ 11
n/a24h
9% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 11
9% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#7,249
top 32%
Rank · 7d ago
#7,130
119 places down
Last wipe
12d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
16
player hours, last seven days
Map
–
Procedural Map
First seen
1 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct6 Oct9 Oct11 Oct14 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 406 on average303/325−18−5.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average135/225−44−24.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 336 on average215/250+38+21.5%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average173/200−9−4.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average27/250−12−31.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 281 on average147/175−21−12.5%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on TEST TRASH?

The name of TEST TRASH carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is disabled.

What is the current map on TEST TRASH?

TEST TRASH uses a procedural map, which the game generates.

Activity

What position does TEST TRASH hold in the server rankings?

For the last seven days, TEST TRASH holds rank #7,249 on player hours, in the top 32% of all ranked servers.

What is the population on TEST TRASH?

At present, TEST TRASH is offline; the last sighting was 5 days 13 hours ago. Average players over seven days: 1; peak: 1.

Wipe Cycle

When does TEST TRASH schedule its wipes?

No rhythm can be told for TEST TRASH yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 12 days 12 hours.

Server Details

Where can TEST TRASH be found?

There is no region published for TEST TRASH. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 13.143.173.149:28015.

What Rust version is TEST TRASH running?

Rust network protocol 2634 and build 167231 on Windows is what TEST TRASH runs. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of TEST TRASH?

No response from TEST TRASH. It was last seen 5 days 13 hours ago. 7 full days have passed with 10% uptime, 17 of 168 hours. The earliest Rust Analytics saw it was 1 October 2026.

Server Tags

How should you interpret the tags on TEST TRASH?

Published by TEST TRASH for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp11 (Max players): Capacity: 11 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167231 (Build): Build 167231; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.

TEST TRASH appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, TEST TRASH matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

How can I connect to TEST TRASH?

Type client.connect 13.143.173.149:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp11,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp11
Max players Capacity: 11 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167231
Build Build 167231.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.