TEST TRASH
Key statistics
the figures behind the quote- Players now
- 1/ 11 9% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #7,249 top 32%
- Rank · 7d ago
- #7,130 ▼119 places down
- Last wipe
- 12d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 16 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 1 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 406 on average | 303/325 | ▼−18−5.7% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average | 135/225 | ▼−44−24.6% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 336 on average | 215/250 | ▲+38+21.5% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average | 173/200 | ▼−9−4.9% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 27/250 | ▼−12−31.5% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 281 on average | 147/175 | ▼−21−12.5% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on TEST TRASH?
The name of TEST TRASH carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is disabled.
What is the current map on TEST TRASH?
TEST TRASH uses a procedural map, which the game generates.
Activity
What position does TEST TRASH hold in the server rankings?
For the last seven days, TEST TRASH holds rank #7,249 on player hours, in the top 32% of all ranked servers.
What is the population on TEST TRASH?
At present, TEST TRASH is offline; the last sighting was 5 days 13 hours ago. Average players over seven days: 1; peak: 1.
Wipe Cycle
When does TEST TRASH schedule its wipes?
No rhythm can be told for TEST TRASH yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 12 days 12 hours.
Server Details
Where can TEST TRASH be found?
There is no region published for TEST TRASH. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 13.143.173.149:28015.
What Rust version is TEST TRASH running?
Rust network protocol 2634 and build 167231 on Windows is what TEST TRASH runs. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of TEST TRASH?
No response from TEST TRASH. It was last seen 5 days 13 hours ago. 7 full days have passed with 10% uptime, 17 of 168 hours. The earliest Rust Analytics saw it was 1 October 2026.
Server Tags
How should you interpret the tags on TEST TRASH?
Published by TEST TRASH for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp11 (Max players): Capacity: 11 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167231 (Build): Build 167231; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.
TEST TRASH appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, TEST TRASH matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to Join
How can I connect to TEST TRASH?
Type client.connect 13.143.173.149:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp11,ptrak,$r?,v2634,gmrust,cs167231,ts8
Game
gmrust
mp11
ts8
v2634
cs167231
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.