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RUST ANALYTICS
LIVE72,624PLY11,700SRV
QUOTE 130.12.94.130:7779 Online checked 14m ago

US [TLS] 10x Small Map Solo/Duo/Trio NO BP

10x vanillamoddedoxide
Players · last
0/ 50
+024h
0% full
Day range 0 1
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#8,719
top 39%
Rank · 7d ago
#16,291
7572 places up
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
10x
read from the name
Score
9
player hours, last seven days
Map
2000
Procedural Map · seed 1535299998
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75121:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

010020030040021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 32 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:00 UTC12d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 188 on average167/250−85−33.8%
2Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 164 on average148/200−33−18.3%
3Vitality - US 10x | No BPs | Kits | ShopNA · groups of 32+ · 10x · weekly · 71 on average14/50+2+12.0%
4Vitality - EU 10x | No BPs | Kits | ShopNA · groups of 32+ · 10x · weekly · 67 on average236/300+219+1295.1%
5HollowServers.co 10x No BPs [Loot++|Events|MyMini|Shop|Noob FriNA · groups of 8+ · 10x · monthly · 15 on average17/150−2−12.4%
6AceRust.com 10x No BPs [Loot++|Events|MyMini|Shop]NA · groups of 8+ · 10x · monthly · 13 on average10/100+0+2.6%

Quick answers

from the figures on this page

Map and Rules

How is US [TLS] 10x Small Map Solo/Duo/Trio NO BP configured in terms of rules and settings?

A gather rate of 10x appears in the name of US [TLS] 10x Small Map Solo/Duo/Trio NO BP. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. Its self-description is vanilla: facepunch's build, untouched: no rate changes, no kits, no rule changes. VAC is active.

What is the current map on US [TLS] 10x Small Map Solo/Duo/Trio NO BP?

A procedural map of size 2,000 with seed 1535299998 runs on US [TLS] 10x Small Map Solo/Duo/Trio NO BP, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Activity

Where does US [TLS] 10x Small Map Solo/Duo/Trio NO BP sit in the rankings?

In the top 39% of all ranked servers, US [TLS] 10x Small Map Solo/Duo/Trio NO BP is #8,719 on player hours over the last seven days.

What is the population on US [TLS] 10x Small Map Solo/Duo/Trio NO BP?

On US [TLS] 10x Small Map Solo/Duo/Trio NO BP, 0 players are in now, out of 50 slots. The seven-day average is 0 players, with a peak of 2. Over the last 48 hours, the peak hour was 14:00 UTC, averaging 1 players.

Wipe Frequency

What can you expect on wipe day for US [TLS] 10x Small Map Solo/Duo/Trio NO BP?

An average of 1 players marked the busiest point of its recent wipes. On the latest wipe, 32 hours after the wipe, the crowd peaked.

How often does US [TLS] 10x Small Map Solo/Duo/Trio NO BP wipe?

The record holds too few of US [TLS] 10x Small Map Solo/Duo/Trio NO BP's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 12 days 13 hours ago the current world was created.

Server Info

What is the server location for US [TLS] 10x Small Map Solo/Duo/Trio NO BP?

Its name points to North America, but US [TLS] 10x Small Map Solo/Duo/Trio NO BP publishes no region tag. Rust Analytics reports the location a server claims, not the machine's actual location. 130.12.94.130:7779 is its address.

Is US [TLS] 10x Small Map Solo/Duo/Trio NO BP performing well?

Server fps over the last 48 hours: 236 on average, 232 at the lowest. At its peak it held 16,744 entities: buildings, deployables and the rest of the world. Memory use peaked at 1,329 MB. A climbing entity count plus low fps is the lag players report.

US [TLS] 10x Small Map Solo/Duo/Trio NO BP runs which version of Rust?

Rust network protocol 2634 and build 167781 on Linux is what US [TLS] 10x Small Map Solo/Duo/Trio NO BP runs. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is US [TLS] 10x Small Map Solo/Duo/Trio NO BP and is it currently online?

Online at this moment: US [TLS] 10x Small Map Solo/Duo/Trio NO BP. Its own uptime figure dates the last restart to roughly 32 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.

Tags & Filters

What is the meaning of the tags on US [TLS] 10x Small Map Solo/Duo/Trio NO BP?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings, which US [TLS] 10x Small Map Solo/Duo/Trio NO BP publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

US [TLS] 10x Small Map Solo/Duo/Trio NO BP appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, US [TLS] 10x Small Map Solo/Duo/Trio NO BP matches these lists: 10x Rust servers, Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.

How to Join

What steps do I take to join US [TLS] 10x Small Map Solo/Duo/Trio NO BP?

Type client.connect 130.12.94.130:7779 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. For more information, go to https://tlsservers.com.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^v,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players Capacity: 50 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Difficulty

^v
Vanilla Facepunch's build, untouched: no rate changes, no kits, no rule changes.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.