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RUST ANALYTICS
LIVE53,582PLY11,535SRV
QUOTE 131.147.159.184:28015 Offline checked 1d ago

runrun

Players · last
1/ 2
n/a24h
50% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 2
50% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#12,168
top 55%
Rank · 7d ago
#13,591
1423 places up
Last wipe
10d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
2
player hours, last seven days
Map
4000
Procedural Map · seed 1234567
First seen
4 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75104:0005:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct9 Oct11 Oct14 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 402 on average471/500−19−3.9%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 351 on average284/300−24−7.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average160/200+3+1.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 331 on average238/225−59−19.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average27/250−21−43.3%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 279 on average240/300−4−1.6%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on runrun?

No gather rate appears in the name of runrun. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on runrun?

A procedural map of size 4,000 with seed 1234567 runs on runrun, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

What position does runrun hold in the server rankings?

In the top 55% of all ranked servers, runrun is #12,168 on player hours over the last seven days.

How full is runrun?

At present, runrun is offline; the last sighting was 29 hours ago. Average players over seven days: 1; peak: 1. Over the last 48 hours, the peak hour was 04:00 UTC, averaging 1 players.

Wipe Cycle

When does runrun schedule its wipes?

The record holds too few of runrun's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 10 days 9 hours old.

Server Details

What is the location of runrun?

No region is published by runrun. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 131.147.159.184:28015.

What is the performance like on runrun?

The last 48 hours average 135 server fps, the low being 135. At its peak it held 85,335 entities: buildings, deployables and the rest of the world. The memory ceiling reached 1,455 MB. What players feel as lag is low fps together with a rising entity count.

runrun runs which version of Rust?

The version in use at runrun: Rust network protocol 2634 and build 167584, on Windows. Joining requires the same protocol on your game, which Steam updates.

How reliable is runrun and is it currently online?

Offline at this moment: runrun. Last seen 29 hours ago. Its own uptime figure dates the last restart to roughly 33 minutes ago. The last 7 full days give 1% uptime, 2 hours on out of 168. First sighting by Rust Analytics: 4 October 2026.

Tags & Filters

How should you interpret the tags on runrun?

Published by runrun for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167584 (Build): Game build: 167584; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.

runrun appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include runrun: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What steps do I take to join runrun?

The console route: start Rust, press F1, enter client.connect 131.147.159.184:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp2
Max players Capacity: 2 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167584
Build Game build: 167584.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.