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RUST ANALYTICS
LIVE71,259PLY11,697SRV
QUOTE 133.117.72.86:28015 Offline checked 11d ago

RustServer_20948

Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,948
top 70%
Rank · 7d ago
#16,539
591 places up
Last wipe
31d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 17848
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average347/400+69+24.9%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 361 on average348/400+112+47.4%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 346 on average300/325−86−22.2%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average343/375+140+68.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average65/250+4+6.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average279/400+60+27.4%

Quick answers

from the figures on this page

Map and Rules

How is RustServer_20948 configured in terms of rules and settings?

No gather rate appears in the name of RustServer_20948. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on RustServer_20948?

RustServer_20948 uses a procedural map of size 3,000 with seed 17848, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Activity

Where does RustServer_20948 sit in the rankings?

For the last seven days, RustServer_20948 holds rank #15,948 on player hours, in the top 70% of all ranked servers.

How many players does RustServer_20948 have?

At present, RustServer_20948 is offline; the last sighting was 11 days ago.

Wipe Cycle

On what cycle does RustServer_20948 wipe?

No rhythm can be told for RustServer_20948 yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 31 days 22 hours.

Server Info

What is the server location for RustServer_20948?

For RustServer_20948, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 133.117.72.86:28015.

RustServer_20948 is on which Rust version?

The build is Rust network protocol 2633 and build 165217 on Linux, running on RustServer_20948. Your game needs the same protocol to get in; Steam takes care of the update.

Is RustServer_20948 up, and how consistent is its uptime?

Offline at this moment: RustServer_20948. Last seen 11 days ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.

Tags & Filters

How should you interpret the tags on RustServer_20948?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): It runs build 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set, which RustServer_20948 publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature RustServer_20948?

The following Rust Analytics lists feature RustServer_20948: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What steps do I take to join RustServer_20948?

The console route: start Rust, press F1, enter client.connect 133.117.72.86:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity: 50 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs165217
Build It runs build 165217.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.