RustServer_11569
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,867 top 72%
- Rank · 7d ago
- #15,970 ▲103 places up
- Last wipe
- 34d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3000 Procedural Map · seed 8705
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 390 on average | 385/375 | ▼−122−24.1% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 328 on average | 220/225 | ▼−107−32.7% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 323 on average | 138/200 | ▼−15−9.7% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 311 on average | 258/250 | ▼−30−10.4% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average | 32/250 | ▼−11−26.0% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 266 on average | 215/275 | ▼−67−23.8% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on RustServer_11569?
The name of RustServer_11569 carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC is active.
What is the current map on RustServer_11569?
RustServer_11569 uses a procedural map of size 3,000 with seed 8705, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Population
Where does RustServer_11569 sit in the rankings?
For the last seven days, RustServer_11569 holds rank #15,867 on player hours, in the top 72% of all ranked servers.
What is the population on RustServer_11569?
0 of 50 slots on RustServer_11569 are filled at the moment. Average players over the last seven days: 0.
Wipe Frequency
How often does RustServer_11569 wipe?
No rhythm can be told for RustServer_11569 yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 34 days 13 hours old.
Server Overview
What is the server location for RustServer_11569?
No region is published by RustServer_11569. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 133.117.76.123:28015.
How is the performance on RustServer_11569?
The last 48 hours average 93 server fps, the low being 65. 47,184 entities is the maximum carried: buildings, deployables and everything else. Up to 3,684 MB of memory was used. A climbing entity count plus low fps is the lag players report.
RustServer_11569 is on which Rust version?
Rust network protocol 2633 and build 165217 on Linux is what RustServer_11569 runs. Your game needs the same protocol to get in; Steam takes care of the update.
Is RustServer_11569 up, and how consistent is its uptime?
Online at this moment: RustServer_11569. The reported uptime puts its last restart at about 15 days ago. The last 7 full days give 100% uptime, 168 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.
Tags & Filters
What is the meaning of the tags on RustServer_11569?
Published by RustServer_11569 for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.
RustServer_11569 appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature RustServer_11569: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
What is the process to join RustServer_11569?
The console route: start Rust, press F1, enter client.connect 133.117.76.123:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp50
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.