Skip to the page
RUST ANALYTICS
LIVE71,374PLY11,616SRV
QUOTE 133.117.77.115:28015 Offline checked 25d ago

RustServer_16383

Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,490
top 70%
Rank · 7d ago
#15,850
360 places up
Last wipe
39d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 26434
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average563/575+3+0.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 347 on average364/375−26−6.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average151/200+18+13.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 327 on average327/325−69−17.5%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average46/250−15−24.8%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 277 on average307/375+29+10.4%

Quick answers

from the figures on this page

Server Rules

How is RustServer_16383 configured in terms of rules and settings?

The name of RustServer_16383 carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on RustServer_16383?

RustServer_16383 uses a procedural map of size 3,000 with seed 26434, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

Where does RustServer_16383 sit in the rankings?

In the top 70% of all ranked servers, RustServer_16383 is #15,490 on player hours over the last seven days.

How full is RustServer_16383?

At present, RustServer_16383 is offline; the last sighting was 25 days 22 hours ago.

Wipe Frequency

How often does RustServer_16383 wipe?

No rhythm can be told for RustServer_16383 yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 39 days 11 hours old.

Server Overview

Where can RustServer_16383 be found?

For RustServer_16383, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 133.117.77.115:28015 is its address.

What Rust version is RustServer_16383 running?

Rust network protocol 2633 and build 163794 on Linux is what RustServer_16383 runs. Joining requires the same protocol on your game, which Steam updates.

How reliable is RustServer_16383 and is it currently online?

No response from RustServer_16383. It was last seen 25 days 22 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on RustServer_16383?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163794 (Build): Game build: 163794; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent, which RustServer_16383 publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

RustServer_16383 appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include RustServer_16383: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What steps do I take to join RustServer_16383?

Type client.connect 133.117.77.115:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs163794
Build Game build: 163794.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.