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RUST ANALYTICS
LIVE67,627PLY11,613SRV
QUOTE 133.88.107.9:28015 Online checked 10m ago

RustServer_11925

Players · last
0/ 50
+024h
0% full
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#8,498
top 38%
Rank · 7d ago
#4,622
3876 places down
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
9
player hours, last seven days
Map
3000
Procedural Map · seed 20634
First seen
2 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75114:0023:0008:0017:0002:0011:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

05010015020014:0023:0008:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k2 Oct4 Oct7 Oct9 Oct12 Oct14 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average551/575−9−1.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 347 on average348/375−42−10.9%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average155/200+22+16.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 327 on average311/325−85−21.5%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average47/250−14−23.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 277 on average299/375+21+7.6%

Quick answers

from the figures on this page

Map and Rules

How is RustServer_11925 configured in terms of rules and settings?

No gather rate is given in the name of RustServer_11925. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on RustServer_11925?

A procedural map of size 3,000 with seed 20634 runs on RustServer_11925, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

Where does RustServer_11925 sit in the rankings?

For the last seven days, RustServer_11925 holds rank #8,498 on player hours, in the top 38% of all ranked servers.

How many players does RustServer_11925 have?

On RustServer_11925, 0 players are in now, out of 50 slots. The mean over the last seven days is 0 players, reaching 2 at its highest. The busiest hour in the last 48 hours was 03:00 UTC, with an average of 0 players.

Wipe Cycle

How often does RustServer_11925 wipe?

No rhythm can be told for RustServer_11925 yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 11 days 22 hours ago the current world was created.

Server Overview

Where can RustServer_11925 be found?

For RustServer_11925, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 133.88.107.9:28015.

How is the performance on RustServer_11925?

Server fps over the last 48 hours: 122 on average, 96 at the lowest. 47,396 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 2,711 MB. Low fps and growing entities are the source of felt lag.

RustServer_11925 is on which Rust version?

The build is Rust network protocol 2634 and build 166652 on Linux, running on RustServer_11925. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is RustServer_11925 and is it currently online?

Online at this moment: RustServer_11925. 9 days 16 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 100% uptime, 168 hours on out of 168. 2 October 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on RustServer_11925?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set, which RustServer_11925 publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does RustServer_11925 show up in Rust Analytics lists and filters?

These Rust Analytics lists include RustServer_11925: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What is the process to join RustServer_11925?

Type client.connect 133.88.107.9:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity: 50 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.