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RUST ANALYTICS
LIVE80,403PLY11,693SRV
QUOTE 133.88.120.27:28015 Online checked 7m ago

RustServer_9257

Players · last
0/ 50
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,901
top 71%
Rank · 7d ago
#9,346
6555 places down
Last wipe
12d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 5670
First seen
14 Sep 2026
no hostname published

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

05010015020016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
8.6 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
0%
else halves by day 3

The first 48 hours of its last wipes

Fri 2 OctTue 15 SepTue 15 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 13:47 UTC12d ago 1 – running 0
Tue 15 Sep, 21:28 UTC28d ago 2 halved by day 3 16.7 days 0
Tue 15 Sep, 11:02 UTC29d ago 2 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average547/600−4−0.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 343 on average426/475−41−8.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 334 on average168/200−34−16.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 325 on average350/375−78−18.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average46/250−34−42.7%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 275 on average327/400+10+3.3%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on RustServer_9257?

The name of RustServer_9257 carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC is active.

What is the current map on RustServer_9257?

RustServer_9257 uses a procedural map of size 3,000 with seed 5670, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

What is the rank of RustServer_9257?

For the last seven days, RustServer_9257 holds rank #15,901 on player hours, in the top 71% of all ranked servers.

How full is RustServer_9257?

On RustServer_9257, 0 players are in now, out of 50 slots. Average players over the last seven days: 0.

Wipe Schedule

What happens on wipe day at RustServer_9257?

The average peak across its recent wipes is 2 players. 1 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. If it did not hold, by day 3 the crowd dropped below half.

When does RustServer_9257 schedule its wipes?

No next wipe can be predicted for RustServer_9257: it wipes at irregular times. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 12 days 1 hours.

Server Details

Where can RustServer_9257 be found?

There is no region published for RustServer_9257. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 133.88.120.27:28015.

Is RustServer_9257 performing well?

The last 48 hours average 102 server fps, the low being 65. At its peak it held 46,761 entities: buildings, deployables and the rest of the world. The memory ceiling reached 2,844 MB. What players feel as lag is low fps together with a rising entity count.

RustServer_9257 runs which version of Rust?

Rust network protocol 2634 and build 166586 on Linux is what RustServer_9257 runs. Joining requires the same protocol on your game, which Steam updates.

How reliable is RustServer_9257 and is it currently online?

Online at this moment: RustServer_9257. The reported uptime puts its last restart at about 12 days ago. 7 full days have passed with 100% uptime, 168 of 168 hours. 14 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on RustServer_9257?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166586 (Build): Game build: 166586; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which RustServer_9257 publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

RustServer_9257 appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, RustServer_9257 matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What steps do I take to join RustServer_9257?

Type client.connect 133.88.120.27:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166586
Build Game build: 166586.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.