RustServer_28076
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,909 top 72%
- Rank · 7d ago
- #16,709 ▲800 places up
- Last wipe
- 33d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3000 Procedural Map · seed 27915
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 567/600 | ▲+4+0.8% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 342 on average | 415/450 | ▼−61−12.9% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 333 on average | 199/225 | ▼−56−22.0% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 323 on average | 402/400 | ▼−38−8.7% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average | 44/250 | ▼−26−37.2% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 274 on average | 354/425 | ▲+28+8.5% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on RustServer_28076?
The name of RustServer_28076 carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC is active.
What is the current map on RustServer_28076?
The map on RustServer_28076 is procedural, size 3,000, with seed 27915, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Player Count
What position does RustServer_28076 hold in the server rankings?
For the last seven days, RustServer_28076 holds rank #15,909 on player hours, in the top 72% of all ranked servers.
What is the population on RustServer_28076?
0 of 50 slots on RustServer_28076 are filled right now. Average players over the last seven days: 0.
Wipe Cycle
How often does RustServer_28076 wipe?
The record holds too few of RustServer_28076's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 33 days 18 hours old.
Server Info
Where can RustServer_28076 be found?
For RustServer_28076, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 133.88.121.110:28015.
How is the performance on RustServer_28076?
Average server fps for the last 48 hours is 153; the floor was 111. At its peak it held 47,058 entities: buildings, deployables and the rest of the world. The memory ceiling reached 3,934 MB. A climbing entity count plus low fps is the lag players report.
RustServer_28076 is on which Rust version?
Rust network protocol 2633 and build 165217 on Linux is what RustServer_28076 runs. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of RustServer_28076?
The server is live: RustServer_28076 is online. Its own uptime figure dates the last restart to roughly 15 days ago. The last 7 full days give 100% uptime, 168 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.
Server Tags
What is the meaning of the tags on RustServer_28076?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): It runs build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent, which RustServer_28076 publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature RustServer_28076?
On Rust Analytics, RustServer_28076 matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
What steps do I take to join RustServer_28076?
Type client.connect 133.88.121.110:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp50
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.