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RUST ANALYTICS
LIVE78,898PLY11,729SRV
QUOTE 133.88.96.83:28015 Online checked 9m ago

RustServer_11855

Players · last
0/ 50
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,892
top 72%
Rank · 7d ago
#16,709
817 places up
Last wipe
33d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 32680
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

010020030040020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average467/550+80+20.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 339 on average391/475+2+0.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 331 on average287/275−7−2.3%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 320 on average323/450−45−12.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 297 on average49/250−22−31.1%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average355/450+58+19.6%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on RustServer_11855?

No gather rate is given in the name of RustServer_11855. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

What is the current map on RustServer_11855?

RustServer_11855 uses a procedural map of size 3,000 with seed 32680, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Activity

What is the rank of RustServer_11855?

In the top 72% of all ranked servers, RustServer_11855 is #15,892 on player hours over the last seven days.

How many players does RustServer_11855 have?

On RustServer_11855, 0 players are in now, out of 50 slots. Average players over the last seven days: 0.

Wipe Cycle

How often does RustServer_11855 wipe?

The record holds too few of RustServer_11855's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 33 days 22 hours old.

Server Details

What is the location of RustServer_11855?

No region is published by RustServer_11855. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 133.88.96.83:28015.

How is the performance on RustServer_11855?

Average server fps for the last 48 hours is 182; the floor was 111. At its peak it held 48,558 entities: buildings, deployables and the rest of the world. Up to 3,686 MB of memory was used. A climbing entity count plus low fps is the lag players report.

RustServer_11855 runs which version of Rust?

Rust network protocol 2633 and build 165217 on Linux is what RustServer_11855 runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of RustServer_11855?

RustServer_11855 is up. It is taking players now. 14 days 19 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 100% uptime, 168 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.

Tags and Rankings

How should you interpret the tags on RustServer_11855?

Published by RustServer_11855 for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.

RustServer_11855 appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include RustServer_11855: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What is the process to join RustServer_11855?

The console route: start Rust, press F1, enter client.connect 133.88.96.83:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Slot count: 50.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165217
Build Game build: 165217.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.