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RUST ANALYTICS
LIVE76,954PLY11,719SRV
QUOTE 134.19.177.229:26079 Online checked 12m ago

GodlikeHost Server

Players · last
0/ 200
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 200
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,892
top 72%
Rank · 7d ago
#16,709
817 places up
Last wipe
18d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
2000
Procedural Map · seed 36223
First seen
26 Sep 2026
no hostname published

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

02040608020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep30 Sep3 Oct7 Oct10 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average445/500+58+15.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 339 on average372/400−17−4.3%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 331 on average289/325−5−1.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 320 on average329/350−39−10.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 297 on average46/250−25−35.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average346/450+49+16.6%

Quick answers

from the figures on this page

Rules & Settings

How is GodlikeHost Server configured in terms of rules and settings?

The name of GodlikeHost Server carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC is active.

Which map is played on GodlikeHost Server?

The map on GodlikeHost Server is procedural, size 2,000, with seed 36223, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

What is the rank of GodlikeHost Server?

In the top 72% of all ranked servers, GodlikeHost Server is #15,892 on player hours over the last seven days.

How many players does GodlikeHost Server have?

0 of 200 slots on GodlikeHost Server are filled at the moment. Average players over the last seven days: 0.

Wipe Cycle

How often does GodlikeHost Server wipe?

No rhythm can be told for GodlikeHost Server yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 18 days 11 hours old.

Server Overview

Where can GodlikeHost Server be found?

For GodlikeHost Server, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 134.19.177.229:26079 is its address.

How is the performance on GodlikeHost Server?

Average server fps for the last 48 hours is 60; the floor was 57. The entity count reached 16,238, covering buildings, deployables and all else in the world. Memory use peaked at 2,711 MB. What players feel as lag is low fps together with a rising entity count.

GodlikeHost Server is on which Rust version?

The build is Rust network protocol 2633 and build 165217 on Linux, running on GodlikeHost Server. Joining requires the same protocol on your game, which Steam updates.

How reliable is GodlikeHost Server and is it currently online?

GodlikeHost Server is up. It is taking players now. Its own uptime figure dates the last restart to roughly 18 days 9 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. First sighting by Rust Analytics: 26 September 2026.

Server Tags

How should you interpret the tags on GodlikeHost Server?

These tags are published by GodlikeHost Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp200 (Max players): Slot count: 200; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.

GodlikeHost Server appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, GodlikeHost Server matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What is the process to join GodlikeHost Server?

The console route: start Rust, press F1, enter client.connect 134.19.177.229:26079. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp200
Max players Slot count: 200.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol To join, your game needs protocol 2633.
cs165217
Build Build 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.