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RUST ANALYTICS
LIVE97,074PLY11,689SRV
QUOTE 134.255.214.116:10500 Offline checked 28d ago

welcome to rust

Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,471
top 71%
Rank · 7d ago
#15,850
379 places up
Last wipe
42d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 384 on average380/425−22−5.6%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 319 on average213/225−104−32.7%
3Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 315 on average280/300−50−15.0%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 301 on average326/350+6+2.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average975/1025+932+2163.1%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 257 on average273/350−40−12.7%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on welcome to rust?

No gather rate appears in the name of welcome to rust. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

Which map is played on welcome to rust?

A procedural map runs on welcome to rust, created by the game.

Activity

Where does welcome to rust sit in the rankings?

For the last seven days, welcome to rust holds rank #15,471 on player hours, in the top 71% of all ranked servers.

What is the population on welcome to rust?

Right now, welcome to rust is offline; the last sighting was 28 days 21 hours ago.

Wipe Cycle

On what cycle does welcome to rust wipe?

There are too few wipes on record for welcome to rust to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 42 days 1 hours old.

Server Overview

Where can welcome to rust be found?

For welcome to rust, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 134.255.214.116:10500.

welcome to rust runs which version of Rust?

The build is Rust network protocol 2633 and build 163794 on Windows, running on welcome to rust. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of welcome to rust?

No response from welcome to rust. It was last seen 28 days 21 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Server Tags

What is the meaning of the tags on welcome to rust?

Published by welcome to rust for the game's server browser to read: gmvanilla (Game mode): Survival in its vanilla form; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163794 (Build): Game build: 163794; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.

welcome to rust appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, welcome to rust matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What steps do I take to join welcome to rust?

Type client.connect 134.255.214.116:10500 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs163794,ts8

Game

gmvanilla
Game mode Survival in its vanilla form.
mp50
Max players It holds 50 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs163794
Build Game build: 163794.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.