4Netplayers Rust Server 44
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,275 top 69%
- Rank · 7d ago
- #11,191 ▼5084 places down
- Last wipe
- 41d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 4000 Procedural Map · seed 1234567890
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 394 on average | 307/350 | ▼−171−35.8% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 331 on average | 188/200 | ▼−111−37.2% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average | 149/200 | ▼−8−5.2% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 313 on average | 186/225 | ▼−50−21.1% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 295 on average | 35/250 | ▲+5+15.4% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 268 on average | 207/250 | ▼−42−16.7% |
Quick answers
from the figures on this pageServer Rules
How is 4Netplayers Rust Server 44 configured in terms of rules and settings?
No gather rate appears in the name of 4Netplayers Rust Server 44. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC is active.
Which map is played on 4Netplayers Rust Server 44?
The map on 4Netplayers Rust Server 44 is procedural, size 4,000, with seed 1234567890, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Player Count
What position does 4Netplayers Rust Server 44 hold in the server rankings?
For the last seven days, 4Netplayers Rust Server 44 holds rank #16,275 on player hours, in the top 69% of all ranked servers.
How many players does 4Netplayers Rust Server 44 have?
At present, 4Netplayers Rust Server 44 is offline; the last sighting was 13 days 16 hours ago.
Wipe Frequency
On what cycle does 4Netplayers Rust Server 44 wipe?
No rhythm can be told for 4Netplayers Rust Server 44 yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 41 days 5 hours old.
Server Details
What is the location of 4Netplayers Rust Server 44?
There is no region published for 4Netplayers Rust Server 44. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 134.255.222.127:22100.
What Rust version is 4Netplayers Rust Server 44 running?
Rust network protocol 2633 and build 165217 on Linux is what 4Netplayers Rust Server 44 runs. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of 4Netplayers Rust Server 44?
4Netplayers Rust Server 44 is down. The last time we saw it was 13 days 16 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
What is the meaning of the tags on 4Netplayers Rust Server 44?
Published by 4Netplayers Rust Server 44 for the game's server browser to read: gmvanilla (Game mode): Survival in its vanilla form; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.
4Netplayers Rust Server 44 appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature 4Netplayers Rust Server 44: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
What is the process to join 4Netplayers Rust Server 44?
The console route: start Rust, press F1, enter client.connect 134.255.222.127:22100. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmvanilla,cs165217,ts8
Game
gmvanilla
mp10
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.