Charla Rust Dev
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,966 top 72%
- Rank · 7d ago
- #16,709 ▲743 places up
- Last wipe
- 32d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3000 Procedural Map · seed 12345
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 406 on average | 274/250 | ▼−47−14.7% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average | 162/200 | ▼−17−9.5% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 336 on average | 217/250 | ▲+40+22.7% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average | 152/200 | ▼−30−16.4% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 20/250 | ▼−19−49.3% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 281 on average | 117/150 | ▼−51−30.3% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Charla Rust Dev?
The name of Charla Rust Dev carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC is active.
What is the current map on Charla Rust Dev?
A procedural map of size 3,000 with seed 12345 runs on Charla Rust Dev, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Population
What is the rank of Charla Rust Dev?
For the last seven days, Charla Rust Dev holds rank #15,966 on player hours, in the top 72% of all ranked servers.
How full is Charla Rust Dev?
At present, Charla Rust Dev is offline; the last sighting was 38 hours ago. Average players over the last seven days: 0.
Wipe Cycle
How often does Charla Rust Dev wipe?
There are too few wipes on record for Charla Rust Dev to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 32 days 2 hours ago the current world was created.
Server Details
What is the server location for Charla Rust Dev?
For Charla Rust Dev, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 135.106.217.30:28015 is its address.
How is the performance on Charla Rust Dev?
Server fps over the last 48 hours: 179 on average, 152 at the lowest. The entity count reached 46,061, covering buildings, deployables and all else in the world. Memory use peaked at 3,019 MB. Low fps and growing entities are the source of felt lag.
Charla Rust Dev is on which Rust version?
The version in use at Charla Rust Dev: Rust network protocol 2633 and build 163794, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of Charla Rust Dev?
No response from Charla Rust Dev. It was last seen 38 hours ago. The reported uptime puts its last restart at about 11 days 19 hours ago. 7 full days have passed with 82% uptime, 138 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.
Server Tags
What is the meaning of the tags on Charla Rust Dev?
Published by Charla Rust Dev for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.
Charla Rust Dev appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include Charla Rust Dev: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to Join
How can I connect to Charla Rust Dev?
Type client.connect 135.106.217.30:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp10
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.