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RUST ANALYTICS
LIVE67,962PLY11,784SRV
QUOTE 135.148.10.236:20214 Online checked 9m ago

A Shockbyte x Discord Production Rust Server

moddedoxide
Players · last
0/ 75
+024h
0% full
Day range 0 1
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 75
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#8,770
top 40%
Rank · 7d ago
–
not ranked a week ago
Last wipe
1d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
7
player hours, last seven days
Map
3000
Procedural Map · seed 13698755
First seen
24 Oct 2026
no hostname published

Players

AveragePeak
00.511.5217:0023:0004:0010:0015:0021:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

010020030040017:0023:0004:0010:0015:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k24 Oct25 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 17:19 UTC1d ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 170 on average110/500+0+0.3%
2МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average125/100−1−1.0%
3RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 23.10EU · groups of 16+ · weekly · 103 on average73/245−13−15.0%
4[Whitelist]KagiRust8groups of 20+ · 90 on average28/300−8−22.6%
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average71/200−74−51.0%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 82 on average101/1000−118−53.9%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on A Shockbyte x Discord Production Rust Server?

The name of A Shockbyte x Discord Production Rust Server carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on A Shockbyte x Discord Production Rust Server?

The map on A Shockbyte x Discord Production Rust Server is procedural, size 3,000, with seed 13698755, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Activity

What is the rank of A Shockbyte x Discord Production Rust Server?

In the top 40% of all ranked servers, A Shockbyte x Discord Production Rust Server is #8,770 on player hours over the last seven days.

How many players does A Shockbyte x Discord Production Rust Server have?

0 of 75 slots on A Shockbyte x Discord Production Rust Server are filled right now. Average players over seven days: 0; peak: 2. At 18:00 UTC in the last 48 hours, it averaged 2 players, the busiest hour.

Wipe Schedule

On what cycle does A Shockbyte x Discord Production Rust Server wipe?

No rhythm can be told for A Shockbyte x Discord Production Rust Server yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 29 hours old.

Server Info

Where can A Shockbyte x Discord Production Rust Server be found?

There is no region published for A Shockbyte x Discord Production Rust Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 135.148.10.236:20214.

How is the performance on A Shockbyte x Discord Production Rust Server?

Server fps over the last 48 hours: 219 on average, 111 at the lowest. 46,933 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 3,400 MB. Low fps and growing entities are the source of felt lag.

A Shockbyte x Discord Production Rust Server is on which Rust version?

Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte x Discord Production Rust Server runs. The protocol has to match for you to join, and Steam applies that update.

How reliable is A Shockbyte x Discord Production Rust Server and is it currently online?

Online at this moment: A Shockbyte x Discord Production Rust Server. Its own uptime figure dates the last restart to roughly 16 hours ago. The earliest Rust Analytics saw it was 24 October 2026.

Tags & Filters

What is the meaning of the tags on A Shockbyte x Discord Production Rust Server?

Published by A Shockbyte x Discord Production Rust Server for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp75 (Max players): Slot count: 75; ts8 (Group limit): Team size stays at the game default of 8; v2635 (Protocol): To join, your game needs protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play. Also in the tags and at the top of this page: current players, queue and world creation time.

A Shockbyte x Discord Production Rust Server appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, A Shockbyte x Discord Production Rust Server matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Joining the Server

What is the process to join A Shockbyte x Discord Production Rust Server?

The console route: start Rust, press F1, enter client.connect 135.148.10.236:20214. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://discord.com/invite/kwassupplies.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp75
Max players Slot count: 75.
ts8
Group limit Team size stays at the game default of 8.
v2635
Protocol To join, your game needs protocol 2635.
cs168909
Build Build 168909.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.