ThievingRaccoonTest
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,894 top 72% · #1544 in NA
- Rank · 7d ago
- #15,970 ▲76 places up
- Last wipe
- 3d ago monthly schedule
- Next wipe
- 21d 11h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3800 Custom Map · seed 1
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- wipe-day peak
- 0 players, last three wipes
Coming wipes
- 21d 11hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 11:50 UTC3d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average | 48/200 | ▲+16+51.6% | |
| 2 | Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 59 on average | 38/100 | ▲+13+51.5% | |
| 3 | [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 59 on average | 37/200 | ▼−6−14.3% | |
| 4 | Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 47 on average | 57/100 | ▲+32+125.0% | |
| 5 | [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 42 on average | 24/150 | ▲+2+11.6% | |
| 6 | RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 25 on average | 11/420 | ▼−2−12.6% |
Quick answers
from the figures on this pageServer Rules
How is ThievingRaccoonTest configured in terms of rules and settings?
The name of ThievingRaccoonTest carries no gather rate. The default group size of 8 players applies here. pve is the mode, player-versus-player combat is absent. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on ThievingRaccoonTest?
The map on ThievingRaccoonTest is procedural, size 3,800, with seed 1, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. Its current map goes by Custom Map.
Activity
What position does ThievingRaccoonTest hold in the server rankings?
In the top 72% of all ranked servers, ThievingRaccoonTest is #15,894 on player hours over the last seven days and #1,544 in North America.
How full is ThievingRaccoonTest?
0 of 100 slots on ThievingRaccoonTest are filled at the moment. Average players over the last seven days: 0.
Wipe Schedule
How does ThievingRaccoonTest handle wipe day?
Recent wipes at this server drew an average peak of 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.
On what cycle does ThievingRaccoonTest wipe?
A single monthly wipe is what ThievingRaccoonTest runs: the force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. This world has been running for 3 days 19 hours. The tags state monthly wipes.
Server Info
What is the location of ThievingRaccoonTest?
With the NA tag, ThievingRaccoonTest lists itself in North America. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 135.148.137.170:60400 is its address.
How is the performance on ThievingRaccoonTest?
Server fps over the last 48 hours: 233 on average, 219 at the lowest. At its peak it held 54,039 entities: buildings, deployables and the rest of the world. The memory ceiling reached 4,418 MB. What players feel as lag is low fps together with a rising entity count.
What Rust version is ThievingRaccoonTest running?
The build is Rust network protocol 2634 and build 167398 on Linux, running on ThievingRaccoonTest. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of ThievingRaccoonTest?
Online at this moment: ThievingRaccoonTest. 3 days 18 hours ago is when it last restarted, judging by the uptime it reports. 100% is its uptime for the last 7 full days, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.
Tags and Rankings
What is the meaning of the tags on ThievingRaccoonTest?
These tags are published by ThievingRaccoonTest and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): Build 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): The browser places this server in North America. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature ThievingRaccoonTest?
The following Rust Analytics lists feature ThievingRaccoonTest: Modded Rust servers, Best Rust PvE servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Connection
What is the process to join ThievingRaccoonTest?
Type client.connect 135.148.137.170:60400 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs167398
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.