Skip to the page
RUST ANALYTICS
LIVE42,791PLY11,477SRV
QUOTE 135.148.15.111:28015 Offline checked 22d ago

Rust Evolution | US 10x | Max 4

10x weekly wipes moddedoxide
Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,498
top 68%
Rank · 7d ago
#4,815
10683 places down
Last wipe
25d ago
weekly schedule
Next wipe
2d 17h
Sat 17 Oct, 02:35 UTC
Group limit
8
8, the default
Gather rate
10x
read from the name
Score
0
player hours, last seven days
Map
2500
Custom Map · seed 1
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeSaturday 17 October, 02:35 UTCin 2d 17h

Its weekly schedule tag · low confidence

wipe-day peak
6
players, last three wipes

Coming wipes

  1. 2d 17hSat 17 Oct, 02:35 UTC
  2. 9d 17hSat 24 Oct, 02:35 UTC
  3. 16d 17hSat 31 Oct, 02:35 UTC
  4. 22d 9hThu 5 Nov, 19:00 UTCFW
  5. 23d 17hSat 7 Nov, 02:35 UTC
  6. 30d 17hSat 14 Nov, 02:35 UTC
  7. 37d 17hSat 21 Nov, 02:35 UTC
  8. 44d 17hSat 28 Nov, 02:35 UTC

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 17 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 19 Sep, 02:35 UTC25d ago 6 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 188 on average94/200−58−38.0%
2Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 160 on average109/150+16+17.2%
3Vitality - US 10x | No BPs | Kits | ShopNA · groups of 32+ · 10x · weekly · 71 on average9/50−1−10.0%
4Vitality - EU 10x | No BPs | Kits | ShopNA · groups of 32+ · 10x · weekly · 70 on average14/50+4+42.4%
5WARBANDITS.GG 10X No BPs Loot++|PvP|MyMini|Shop|Noob Friendly|XNA · groups of 100+ · 10x · weekly · 11 on average8/100+1+11.6%
6[US] Rust Isle Random Item Jump 10x EVENTS Flat Islands Wiped 1NA · groups of 8+ · 10x · weekly · 3 on average1/100+0−25.0%

Quick answers

from the figures on this page

Rules & Settings

How is Rust Evolution | US 10x | Max 4 configured in terms of rules and settings?

Rust Evolution | US 10x | Max 4 carries its gather rate in its name: 10x. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

What is the current map on Rust Evolution | US 10x | Max 4?

A procedural map of size 2,500 with seed 1 runs on Rust Evolution | US 10x | Max 4, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. The name of the map reads: Custom Map.

Activity

What position does Rust Evolution | US 10x | Max 4 hold in the server rankings?

In the top 68% of all ranked servers, Rust Evolution | US 10x | Max 4 is #15,498 on player hours over the last seven days.

What is the population on Rust Evolution | US 10x | Max 4?

At present, Rust Evolution | US 10x | Max 4 is offline; the last sighting was 22 days 4 hours ago.

Wipe Frequency

What can you expect on wipe day for Rust Evolution | US 10x | Max 4?

An average of 6 players marked the busiest point of its recent wipes. 17 hours after the latest wipe, the crowd reached its peak.

How often does Rust Evolution | US 10x | Max 4 wipe?

The schedule at Rust Evolution | US 10x | Max 4 cannot be confirmed from the few wipes on record, so the prediction follows its tag. The date of its next wipe is Saturday 17 October at 02:35 UTC. Its world now is 25 days 6 hours old. The tags give a weekly wipe.

Server Info

What is the server location for Rust Evolution | US 10x | Max 4?

Its name points to North America, but Rust Evolution | US 10x | Max 4 publishes no region tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 135.148.15.111:28015 is its address.

Rust Evolution | US 10x | Max 4 is on which Rust version?

The version in use at Rust Evolution | US 10x | Max 4: Rust network protocol 2633 and build 164530, on Linux. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Rust Evolution | US 10x | Max 4?

No response from Rust Evolution | US 10x | Max 4. It was last seen 22 days 4 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags and Rankings

How should you interpret the tags on Rust Evolution | US 10x | Max 4?

These tags are published by Rust Evolution | US 10x | Max 4 and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): It runs build 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^w (Weekly): The wipe cycle runs weekly; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Rust Evolution | US 10x | Max 4?

The following Rust Analytics lists feature Rust Evolution | US 10x | Max 4: 10x Rust servers, Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 10x.

How to Join

What is the process to join Rust Evolution | US 10x | Max 4?

The console route: start Rust, press F1, enter client.connect 135.148.15.111:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^w,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players Slot count: 50.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Your game must run protocol 2633 to connect.
cs164530
Build It runs build 164530.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Wipe schedule

^w
Weekly The wipe cycle runs weekly.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.