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RUST ANALYTICS
LIVE35,650PLY11,449SRV
QUOTE 135.148.15.126:28015 Offline checked 26d ago

RuffTalkVR RP

Players · last
0/ 25
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 25
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,490
top 70%
Rank · 7d ago
#15,850
360 places up
Last wipe
41d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3500
Procedural Map · seed 1217115090
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average112/200−56−33.3%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 335 on average73/200−19−20.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average430/475+69+19.0%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 317 on average83/200−13−13.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average20/250+2+9.1%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average84/125−9−9.4%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on RuffTalkVR RP?

No gather rate appears in the name of RuffTalkVR RP. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

What is the current map on RuffTalkVR RP?

RuffTalkVR RP uses a procedural map of size 3,500 with seed 1217115090, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

Where does RuffTalkVR RP sit in the rankings?

For the last seven days, RuffTalkVR RP holds rank #15,490 on player hours, in the top 70% of all ranked servers.

How many players does RuffTalkVR RP have?

At present, RuffTalkVR RP is offline; the last sighting was 26 days 22 hours ago.

Wipe Schedule

When does RuffTalkVR RP schedule its wipes?

There are too few wipes on record for RuffTalkVR RP to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 41 days 8 hours ago the current world was created.

Server Details

Where can RuffTalkVR RP be found?

No region is published by RuffTalkVR RP. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 135.148.15.126:28015 is its address.

RuffTalkVR RP runs which version of Rust?

The version in use at RuffTalkVR RP: Rust network protocol 2633 and build 163794, on Linux. Joining requires the same protocol on your game, which Steam updates.

How reliable is RuffTalkVR RP and is it currently online?

Offline at this moment: RuffTalkVR RP. Last seen 26 days 22 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on RuffTalkVR RP?

These tags are published by RuffTalkVR RP and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp25 (Max players): It holds 25 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163794 (Build): Build 163794; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature RuffTalkVR RP?

These Rust Analytics lists include RuffTalkVR RP: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

How can I connect to RuffTalkVR RP?

Type client.connect 135.148.15.126:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp25,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp25
Max players It holds 25 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs163794
Build Build 163794.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.