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RUST ANALYTICS
LIVE89,109PLY11,800SRV
QUOTE 135.148.168.105:28015 Offline checked 8d ago

A Rust Server

Players · last
0/ 40
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,974
top 71%
Rank · 7d ago
#16,921
947 places up
Last wipe
8d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
5 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 411 on average497/550+72+17.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 363 on average476/500+109+29.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 348 on average282/300−90−24.2%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 338 on average433/450+67+18.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average70/250−32−31.3%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 284 on average341/425+18+5.6%

Quick answers

from the figures on this page

Rules & Settings

How is A Rust Server configured in terms of rules and settings?

No gather rate appears in the name of A Rust Server. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on A Rust Server?

A Rust Server uses a procedural map, which the game generates.

Population

Where does A Rust Server sit in the rankings?

For the last seven days, A Rust Server holds rank #15,974 on player hours, in the top 71% of all ranked servers.

How many players does A Rust Server have?

Right now, A Rust Server is offline; the last sighting was 8 days 15 hours ago.

Wipe Frequency

How often does A Rust Server wipe?

No rhythm can be told for A Rust Server yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 8 days 15 hours.

Server Details

What is the server location for A Rust Server?

There is no region published for A Rust Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 135.148.168.105:28015.

A Rust Server is on which Rust version?

Rust network protocol 2634 and build 166652 on Linux is what A Rust Server runs. Joining requires the same protocol on your game, which Steam updates.

Is A Rust Server up, and how consistent is its uptime?

No response from A Rust Server. It was last seen 8 days 15 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 5 October 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on A Rust Server?

These tags are published by A Rust Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.

A Rust Server appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include A Rust Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

How can I connect to A Rust Server?

Type client.connect 135.148.168.105:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players Capacity: 40 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166652
Build Game build: 166652.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.