A Shockbyte Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 40 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,848 top 72%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 2d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 1500 Procedural Map · seed 50000
- First seen
- 12 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 388 on average | 512/575 | ▼−44−7.9% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 324 on average | 301/325 | ▼−127−29.7% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 322 on average | 154/200 | ▼−22−12.3% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 308 on average | 331/375 | ▼−28−7.9% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 292 on average | 287/250 | ▲+240+513.9% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 264 on average | 258/325 | ▼−73−22.2% |
Quick answers
from the figures on this pageRules & Settings
How is A Shockbyte Rust Server configured in terms of rules and settings?
The name of A Shockbyte Rust Server carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on A Shockbyte Rust Server?
A procedural map of size 1,500 with seed 50000 runs on A Shockbyte Rust Server, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Population
What position does A Shockbyte Rust Server hold in the server rankings?
For the last seven days, A Shockbyte Rust Server holds rank #15,848 on player hours, in the top 72% of all ranked servers.
How many players does A Shockbyte Rust Server have?
At present, A Shockbyte Rust Server is offline; the last sighting was 12 hours ago. Average players over the last seven days: 0.
Wipe Cycle
When does A Shockbyte Rust Server schedule its wipes?
No rhythm can be told for A Shockbyte Rust Server yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 2 days 22 hours.
Server Info
What is the location of A Shockbyte Rust Server?
For A Shockbyte Rust Server, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 135.148.172.215:21732.
Is A Shockbyte Rust Server performing well?
Average server fps for the last 48 hours is 254; the floor was 247. At its peak it held 8,285 entities: buildings, deployables and the rest of the world. Up to 2,494 MB of memory was used. A climbing entity count plus low fps is the lag players report.
A Shockbyte Rust Server runs which version of Rust?
Rust network protocol 2634 and build 167584 on Linux is what A Shockbyte Rust Server runs. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of A Shockbyte Rust Server?
Offline at this moment: A Shockbyte Rust Server. Last seen 12 hours ago. The reported uptime puts its last restart at about 2 days 9 hours ago. The last 2 full days give 100% uptime, 48 hours on out of 48. First sighting by Rust Analytics: 12 October 2026.
Tags & Filters
What is the meaning of the tags on A Shockbyte Rust Server?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Slot count: 40; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167584 (Build): It runs build 167584; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent, which A Shockbyte Rust Server publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature A Shockbyte Rust Server?
The following Rust Analytics lists feature A Shockbyte Rust Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Connection
What steps do I take to join A Shockbyte Rust Server?
Type client.connect 135.148.172.215:21732 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,gmrust,cs167584,ts8
Game
gmrust
mp40
ts8
v2634
cs167584
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.