nameserver
Key statistics
the figures behind the quote- Players now
- 1/ 15 7% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #7,113 top 32%
- Rank · 7d ago
- #7,892 ▲779 places up
- Last wipe
- 10d ago no schedule published
- Next wipe
- – no rhythm it keeps
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 17 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 2 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keeps- usual gap
- 1.1 days between real wipes
- on rhythm
- 50% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 10 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 18:52 UTC4d ago | 1 | – | running | 1 |
| Thu 8 Oct, 18:52 UTC5d ago | 1 | – | 1 days | 1 |
| Sat 3 Oct, 21:49 UTC10d ago | – | – | 4.9 days | 1 |
| Fri 2 Oct, 17:02 UTC11d ago | 1 | – | 1.2 days | 1 |
| Fri 2 Oct, 09:55 UTC12d ago | 1 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 402 on average | 471/500 | ▼−19−3.9% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 351 on average | 284/300 | ▼−24−7.7% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 160/200 | ▲+3+1.8% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 331 on average | 238/225 | ▼−59−19.9% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 27/250 | ▼−21−43.3% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 279 on average | 240/300 | ▼−4−1.6% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on nameserver?
The name of nameserver carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.
Which map is played on nameserver?
The game generates the procedural map on nameserver.
Activity
Where does nameserver sit in the rankings?
In the top 32% of all ranked servers, nameserver is #7,113 on player hours over the last seven days.
How full is nameserver?
Right now, nameserver is offline; the last sighting was 3 days 21 hours ago. The seven-day average is 1 players, with a peak of 1.
Wipe Cycle
How does nameserver handle wipe day?
An average of 1 players marked the busiest point of its recent wipes. 10 hours after the latest wipe, the crowd reached its peak.
How often does nameserver wipe?
No next wipe can be predicted for nameserver: it wipes at irregular times. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 10 days 13 hours old.
Server Overview
Where can nameserver be found?
For nameserver, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 136.148.212.206:28015.
What Rust version is nameserver running?
Rust network protocol 2634 and build 167398 on Windows is what nameserver runs. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of nameserver?
No response from nameserver. It was last seen 3 days 21 hours ago. 12% is its uptime for the last 7 full days, 20 of 168 hours. First sighting by Rust Analytics: 2 October 2026.
Server Tags
How should you interpret the tags on nameserver?
These tags are published by nameserver and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp15 (Max players): Capacity: 15 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does nameserver show up in Rust Analytics lists and filters?
On Rust Analytics, nameserver matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to Join
How can I connect to nameserver?
The console route: start Rust, press F1, enter client.connect 136.148.212.206:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp15,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust
mp15
ts8
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.