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RUST ANALYTICS
LIVE52,863PLY11,542SRV
QUOTE 136.169.243.81:28015 Offline checked 2h ago

FuckEAC Test Server

Players · last
0/ 10
+024h
0% full
Day range 0 1
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
+0
no reading a day ago
7-day average
1
peak 1
Rank
#8,643
top 39%
Rank · 7d ago
#13,128
4485 places up
Last wipe
5d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
9
player hours, last seven days
Map
–
Procedural Map
First seen
3 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75112:0013:0015:0016:0019:0008:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct7 Oct10 Oct12 Oct14 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
4.8 days
between real wipes
wipe-day peak
1
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 8 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 11:57 UTC5d ago 1 – running 0
Sat 3 Oct, 16:45 UTC10d ago 1 held half 4.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 402 on average465/500−25−5.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 351 on average279/300−29−9.3%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average158/200+1+0.5%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 331 on average224/225−73−24.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average29/250−19−39.1%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 279 on average239/300−5−2.0%

Quick answers

from the figures on this page

Map and Rules

How is FuckEAC Test Server configured in terms of rules and settings?

No gather rate is given in the name of FuckEAC Test Server. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC, Valve's anti-cheat, is disabled.

Which map is played on FuckEAC Test Server?

A procedural map runs on FuckEAC Test Server, created by the game.

Activity

What is the rank of FuckEAC Test Server?

For the last seven days, FuckEAC Test Server holds rank #8,643 on player hours, in the top 39% of all ranked servers.

How many players does FuckEAC Test Server have?

Right now, FuckEAC Test Server is offline; the last sighting was 2 hours ago. The seven-day average is 1 players, with a peak of 1. Over the last 48 hours, the peak hour was 19:00 UTC, averaging 1 players.

Wipe Schedule

What happens on wipe day at FuckEAC Test Server?

Recent wipes at this server drew an average peak of 1 players. 2 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

How often does FuckEAC Test Server wipe?

There are too few wipes on record for FuckEAC Test Server to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 5 days 23 hours old.

Server Details

What is the server location for FuckEAC Test Server?

There is no region published for FuckEAC Test Server. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 136.169.243.81:28015.

FuckEAC Test Server runs which version of Rust?

Rust network protocol 2634 and build 166652 on Windows is what FuckEAC Test Server runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of FuckEAC Test Server?

Offline at this moment: FuckEAC Test Server. Last seen 2 hours ago. 8% is its uptime for the last 7 full days, 13 of 168 hours. 3 October 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on FuckEAC Test Server?

These tags are published by FuckEAC Test Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): It runs build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does FuckEAC Test Server show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature FuckEAC Test Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Connection

What steps do I take to join FuckEAC Test Server?

The console route: start Rust, press F1, enter client.connect 136.169.243.81:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166652
Build It runs build 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.