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RUST ANALYTICS
LIVE38,554PLY11,451SRV
QUOTE 136.243.70.123:28025 Online checked 7m ago

ORION_Intergalactic_Server

Players · last
0/ 30
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 30
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,966
top 72%
Rank · 7d ago
#16,709
743 places up
Last wipe
29d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3500
Procedural Map · seed 1069478303
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123409:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

05010015020009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 14 Sep, 13:19 UTC29d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 406 on average302/325−19−6.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average96/225−83−46.4%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 336 on average217/250+40+22.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average168/200−14−7.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average25/250−14−36.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 281 on average140/175−28−16.6%

Quick answers

from the figures on this page

Server Rules

How is ORION_Intergalactic_Server configured in terms of rules and settings?

No gather rate is given in the name of ORION_Intergalactic_Server. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the current map on ORION_Intergalactic_Server?

A procedural map of size 3,500 with seed 1069478303 runs on ORION_Intergalactic_Server, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Activity

What position does ORION_Intergalactic_Server hold in the server rankings?

In the top 72% of all ranked servers, ORION_Intergalactic_Server is #15,966 on player hours over the last seven days.

How many players does ORION_Intergalactic_Server have?

0 of 30 slots on ORION_Intergalactic_Server are filled right now. Average players over the last seven days: 0.

Wipe Schedule

How does ORION_Intergalactic_Server handle wipe day?

The average peak across its recent wipes is 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

How often does ORION_Intergalactic_Server wipe?

There are too few wipes on record for ORION_Intergalactic_Server to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 29 days 19 hours old.

Server Info

Where can ORION_Intergalactic_Server be found?

There is no region published for ORION_Intergalactic_Server. Rust Analytics reports the location a server claims, not the machine's actual location. 136.243.70.123:28025 is its address.

Is ORION_Intergalactic_Server performing well?

Average server fps for the last 48 hours is 116; the floor was 22. 67,257 entities is the maximum carried: buildings, deployables and everything else. Up to 2,219 MB of memory was used. A climbing entity count plus low fps is the lag players report.

ORION_Intergalactic_Server is on which Rust version?

Rust network protocol 2633 and build 163207 on Windows is what ORION_Intergalactic_Server runs. The protocol has to match for you to join, and Steam applies that update.

Is ORION_Intergalactic_Server up, and how consistent is its uptime?

Online at this moment: ORION_Intergalactic_Server. The reported uptime puts its last restart at about 2 days 1 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.

Server Tags

How should you interpret the tags on ORION_Intergalactic_Server?

Published by ORION_Intergalactic_Server for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp30 (Max players): Capacity: 30 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163207 (Build): Build 163207; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature ORION_Intergalactic_Server?

On Rust Analytics, ORION_Intergalactic_Server matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What steps do I take to join ORION_Intergalactic_Server?

Type client.connect 136.243.70.123:28025 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp30
Max players Capacity: 30 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs163207
Build Build 163207.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.