Private chill
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #13,315 top 60% · #2346 in EU
- Rank · 7d ago
- #9,328 ▼3987 places down
- Last wipe
- 11d ago monthly schedule
- Next wipe
- 22d 3h Thu 5 Nov, 19:00 UTC FW
- Group limit
- quad players per team
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- 4000 Procedural Map · seed 1661511402
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers, top 82% in EU, and #582 of the quad servers (top 71%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- usual gap
- 4.6 days between real wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 1
Coming wipes
- 22d 3hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 18:13 UTC11d ago | 1 | – | running | 0 |
| Mon 28 Sep, 03:18 UTC16d ago | 1 | halved by day 1 | 4.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [ESP] RUST ESPAÑA DISOBEY.COM.ESEU · quad · monthly · 5 on average | 6/101 | ▼−6−51.4% | |
| 2 | [EU/RU] Rust RelaxEU · quad · monthly · 1 on average | 1/100 | ▼−2−66.7% | |
| 3 | [TR/EU] VATAN | Solo/Duo/Trio/Quad | Yeni başlayanlar içinEU · quad · monthly · 77 on average | 293/375 | ▼−34−10.3% | |
| 4 | [EU] TideRust - Solo/Duo/Trio/Quad | Monthly |No BP WipesEU · quad · monthly · 64 on average | 56/250 | ▼−14−20.3% | |
| 5 | RustForNoobs.com | Solo Duo Trio Quad | Monthly | EUEU · quad · monthly · 49 on average | 50/200 | ▼−8−13.7% | |
| 6 | [TR/EU] Oba Rust Vanilla Aylık - Monthly Fully Late WipedEU · quad · monthly · 6 on average | 12/200 | ▼−3−22.2% |
Quick answers
from the figures on this pageMap and Rules
How is Private chill configured in terms of rules and settings?
No gather rate appears in the name of Private chill. A maximum of 4 players per group is set through quad. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. Rust premium status is required to join. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on Private chill?
The map on Private chill is procedural, size 4,000, with seed 1661511402, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Activity
What is the rank of Private chill?
In the top 60% of all ranked servers, Private chill is #13,315 on player hours over the last seven days and #2,346 in Europe. Among servers in quad, it stands at #582.
How many players does Private chill have?
0 of 50 slots on Private chill are filled at the moment. The mean over the last seven days is 0 players, reaching 1 at its highest. At 19:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.
Wipe Cycle
What can you expect on wipe day for Private chill?
Recent wipes at this server drew an average peak of 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. If it did not hold, by day 1 the crowd dropped below half.
On what cycle does Private chill wipe?
Once a month, at the force wipe, Private chill wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. Its world now is 11 days 21 hours old. Its tags list a wipe each month.
Server Info
What is the server location for Private chill?
In Europe, Private chill lists itself with the EU tag. Rust Analytics reports the location a server claims, not the machine's actual location. 136.243.90.97:28010 is its address.
Is Private chill performing well?
Average server fps for the last 48 hours is 85; the floor was 74. The entity count reached 91,889, covering buildings, deployables and all else in the world. Memory use peaked at 4,314 MB. Low fps and growing entities are the source of felt lag.
What Rust version is Private chill running?
Rust network protocol 2634 and build 166586 on Linux is what Private chill runs. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of Private chill?
The server is live: Private chill is online. Its own uptime figure dates the last restart to roughly 11 days 18 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.
Tags & Filters
What is the meaning of the tags on Private chill?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): It holds 50 slots; ts4 (Group limit): 4 is the maximum team size; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166586 (Build): Build 166586; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^q (Premium): Rust premium status is required to join; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): The browser places this server in Europe, which Private chill publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does Private chill show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature Private chill: Rust servers: Europe and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Premium ^q, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Joining the Server
What is the process to join Private chill?
Type client.connect 136.243.90.97:28010 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. Rust premium status is required to join.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^m,EU,gmrust,cs166586,^q,ts4,^o^z
Game
gmrust
mp50
ts4
v2634
cs166586
ptrak
$r?
Wipe schedule
^m
Mods and access
^q
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
