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RUST ANALYTICS
LIVE79,176PLY11,677SRV
QUOTE 136.243.93.125:28085 Offline checked 12d ago

STAG-Server

monthly wipes moddedcarbonpve
Players · last
0/ 100
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,275
top 69%
Rank · 7d ago
#10,090
6185 places down
Last wipe
15d ago
monthly schedule
Next wipe
22d 3h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
5000
Dead Shore · seed 1337
First seen
19 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 3h

The force wipe · high confidence

usual gap
2.3 days
between real wipes
on rhythm
33%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
50%
else halves by day 1

Coming wipes

  1. 22d 3hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Tue 29 SepMon 28 SepSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 15:16 UTC15d ago 2 – running 0
Mon 28 Sep, 19:10 UTC15d ago 2 – 0.8 days 0
Sat 26 Sep, 12:19 UTC18d ago 1 held half 2.3 days 0
Tue 22 Sep, 16:28 UTC21d ago 1 halved by day 1 3.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
11[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 75 on average81/200−2−2.9%
2桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 73 on average26/100−54−67.6%
3[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average50/200+2+4.0%
4[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 62 on average41/200−11−20.6%
5Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 61 on average37/100−8−17.6%
6[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 51 on average64/150−24−27.3%

Quick answers

from the figures on this page

Map and Rules

How is STAG-Server configured in terms of rules and settings?

No gather rate appears in the name of STAG-Server. Up to 8 players per group, which is the game's default. It runs pve, no combat against other players. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are running. VAC is active.

What is the current map on STAG-Server?

STAG-Server uses a procedural map of size 5,000 with seed 1337, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. Its current map goes by Dead Shore.

Activity

What is the rank of STAG-Server?

In the top 69% of all ranked servers, STAG-Server is #16,275 on player hours over the last seven days.

How full is STAG-Server?

Right now, STAG-Server is offline; the last sighting was 12 days 21 hours ago.

Wipe Cycle

What happens on wipe day at STAG-Server?

The average peak across its recent wipes is 2 players. 1 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. If it did not hold, by day 1 the crowd dropped below half.

On what cycle does STAG-Server wipe?

A single monthly wipe is what STAG-Server runs: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. 15 days ago the current world was created. Its tags list a wipe each month.

Server Overview

What is the server location for STAG-Server?

No region is published by STAG-Server. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 136.243.93.125:28085.

STAG-Server runs which version of Rust?

The version in use at STAG-Server: Rust network protocol 2634 and build 166493, on Windows. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of STAG-Server?

No response from STAG-Server. It was last seen 12 days 21 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 19 September 2026.

Server Tags

How should you interpret the tags on STAG-Server?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166493 (Build): Game build: 166493; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^p (PvE): No fighting between players: the world is the threat; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework here is Carbon, which STAG-Server publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

STAG-Server appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature STAG-Server: Modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Connection

What is the process to join STAG-Server?

The console route: start Rust, press F1, enter client.connect 136.243.93.125:28085. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://discord.com/invite/9aWNKZnjUb.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^m,^p,gmrust,cs166493,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Capacity: 100 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166493
Build Game build: 166493.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Gameplay

^p
PvE No fighting between players: the world is the threat.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.