My Rust server | Powered by AMP
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,238 top 71%
- Rank · 7d ago
- #15,784 ▼454 places down
- Last wipe
- 25d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 24 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average | 504/550 | ▲+53+11.8% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 339 on average | 431/475 | ▼−19−4.2% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 332 on average | 260/275 | ▼−18−6.6% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 321 on average | 413/450 | ▼−3−0.6% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 297 on average | 49/250 | ▼−25−34.1% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 272 on average | 361/450 | ▲+30+9.0% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on My Rust server | Powered by AMP?
No gather rate is given in the name of My Rust server | Powered by AMP. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
Which map is played on My Rust server | Powered by AMP?
My Rust server | Powered by AMP uses a procedural map, which the game generates.
Population
What is the rank of My Rust server | Powered by AMP?
In the top 71% of all ranked servers, My Rust server | Powered by AMP is #16,238 on player hours over the last seven days.
How full is My Rust server | Powered by AMP?
Right now, My Rust server | Powered by AMP is offline; the last sighting was 19 days 9 hours ago.
Wipe Cycle
When does My Rust server | Powered by AMP schedule its wipes?
No rhythm can be told for My Rust server | Powered by AMP yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 25 days.
Server Details
Where can My Rust server | Powered by AMP be found?
No region is published by My Rust server | Powered by AMP. Rust Analytics reports the location a server claims, not the machine's actual location. 136.39.15.9:28015 is its address.
What Rust version is My Rust server | Powered by AMP running?
Rust network protocol 2633 and build 164530 on Linux is what My Rust server | Powered by AMP runs. Joining requires the same protocol on your game, which Steam updates.
How reliable is My Rust server | Powered by AMP and is it currently online?
Offline at this moment: My Rust server | Powered by AMP. Last seen 19 days 9 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 24 September 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on My Rust server | Powered by AMP?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Slot count: 100; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs164530 (Build): Build 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which My Rust server | Powered by AMP publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature My Rust server | Powered by AMP?
These Rust Analytics lists include My Rust server | Powered by AMP: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
What is the process to join My Rust server | Powered by AMP?
Type client.connect 136.39.15.9:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp100
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.