DFAM Rust Dev
Key statistics
the figures behind the quote- Players now
- 0/ 40 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,966 top 71%
- Rank · 7d ago
- #16,101 ▲135 places up
- Last wipe
- 14d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 5000 Procedural Map · seed 1851427332
- First seen
- 24 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 15:15 UTC14d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average | 424/500 | ▲+99+30.6% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 338 on average | 355/400 | ▲+40+12.6% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 331 on average | 298/325 | ▼−18−5.7% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 320 on average | 323/350 | ▲+37+12.9% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 47/250 | ▼−5−10.0% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 312/450 | ▲+61+24.4% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on DFAM Rust Dev?
The name of DFAM Rust Dev carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC is active.
What is the current map on DFAM Rust Dev?
DFAM Rust Dev uses a procedural map of size 5,000 with seed 1851427332, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Activity
Where does DFAM Rust Dev sit in the rankings?
In the top 71% of all ranked servers, DFAM Rust Dev is #15,966 on player hours over the last seven days.
How many players does DFAM Rust Dev have?
Right now, DFAM Rust Dev is offline; the last sighting was 9 days 3 hours ago.
Wipe Frequency
What can you expect on wipe day for DFAM Rust Dev?
The average peak across its recent wipes is 1 players. On the latest wipe, 1 hours after the wipe, the crowd peaked.
On what cycle does DFAM Rust Dev wipe?
No rhythm can be told for DFAM Rust Dev yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 14 days 4 hours ago the current world was created.
Server Info
What is the location of DFAM Rust Dev?
For DFAM Rust Dev, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 136.47.25.184:28017.
DFAM Rust Dev is on which Rust version?
The build is Rust network protocol 2633 and build 165217 on Linux, running on DFAM Rust Dev. The protocol has to match for you to join, and Steam applies that update.
Is DFAM Rust Dev up, and how consistent is its uptime?
No response from DFAM Rust Dev. It was last seen 9 days 3 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 24 September 2026 is when Rust Analytics first saw it.
Server Tags
What is the meaning of the tags on DFAM Rust Dev?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set, which DFAM Rust Dev publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature DFAM Rust Dev?
The following Rust Analytics lists feature DFAM Rust Dev: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Joining the Server
What steps do I take to join DFAM Rust Dev?
The console route: start Rust, press F1, enter client.connect 136.47.25.184:28017. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp40
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.