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RUST ANALYTICS
LIVE45,716PLY11,528SRV
QUOTE 138.124.85.71:28015 Offline checked 9d ago

TEST

teams off hardcore
Players · last
1/ 10
n/a24h
10% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,799
top 66%
Rank · 7d ago
#13,228
1571 places down
Last wipe
13d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
teams off
players per team
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct8 Oct12 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
13.5 days
between real wipes
wipe-day peak
1
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:01 UTC13d ago 1 – running 0
Fri 18 Sep, 11:08 UTC26d ago 1 held half 13.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[US East] Facepunch Hardcore 1NA · no group limit · monthly · 12 on average5/400+1+17.0%
2Reddit.com/r/PlayRust - EU HardcoreEU · no group limit · 12 on average10/200−3−22.1%
3[EU] Facepunch Hardcore 1EU · no group limit · monthly · 8 on average9/400+4+89.5%
4Rustopia.gg - US Hardcore TrioNA · no group limit · weekly · 5 on average2/75−2−44.2%
5Rustafied.com - AU HardcoreOC · no group limit · weekly · 5 on average12/100+10+526.1%
6Rustomatic - Hardcore - Monthly - No tech treeno group limit · 5 on average3/100−6−66.0%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on TEST?

No gather rate appears in the name of TEST. The server does not state any group limit. hardcore is the mode, Facepunch's hardest mode. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

What is the current map on TEST?

TEST uses a procedural map, which the game generates.

Player Count

What position does TEST hold in the server rankings?

In the top 66% of all ranked servers, TEST is #14,799 on player hours over the last seven days.

How full is TEST?

Right now, TEST is offline; the last sighting was 9 days 16 hours ago.

Wipe Cycle

What can you expect on wipe day for TEST?

Recent wipes at this server drew an average peak of 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

On what cycle does TEST wipe?

There are too few wipes on record for TEST to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 13 days 10 hours ago the current world was created.

Server Info

What is the server location for TEST?

There is no region published for TEST. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 138.124.85.71:28015 is its address.

What Rust version is TEST running?

Rust network protocol 2634 and build 166494 on Windows is what TEST runs. The protocol has to match for you to join, and Steam applies that update.

Is TEST up, and how consistent is its uptime?

Offline at this moment: TEST. Last seen 9 days 16 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on TEST?

These tags are published by TEST and read by the game's server browser: gmhardcore (Game mode): The hardcore ruleset, a tougher mode; mp10 (Max players): Slot count: 10; ts0 (Group limit): The team system is off; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166494 (Build): Build 166494; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

TEST appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature TEST: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore; Last wipe: In the last 2 weeks.

Joining the Server

How can I connect to TEST?

The console route: start Rust, press F1, enter client.connect 138.124.85.71:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmhardcore,cs166494,ts0

Game

gmhardcore
Game mode The hardcore ruleset, a tougher mode.
mp10
Max players Slot count: 10.
ts0
Group limit The team system is off.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166494
Build Build 166494.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.