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RUST ANALYTICS
LIVE76,954PLY11,719SRV
QUOTE 138.201.16.23:28015 Online checked 11m ago

HazeRust 2x | Modded Loot+ | Just Wiped

2x moddedcarbon
Players · last
0/ 150
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 150
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,892
top 72%
Rank · 7d ago
#16,709
817 places up
Last wipe
9d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
2x
read from the name
Score
0
player hours, last seven days
Map
4000
Procedural Map · seed 1
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
18 days
between real wipes
wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 20:24 UTC9d ago 0 – running 0
Wed 16 Sep, 20:36 UTC27d ago 0 – 18 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 614 on average446/500+31+7.4%
2Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 394 on average283/325−43−13.2%
3MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10EU · groups of 300+ · 2x · monthly · 297 on average394/500+102+34.7%
4MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10EU · groups of 300+ · 2x · weekly · 295 on average27/1000−8−22.7%
5Magic Rust #18 — Vanilla 2x | Baйп 14.10EU · groups of 150+ · 2x · weekly · 251 on average894/1050+881+6689.9%
6Magic Rust #27 — Vanilla 2x (Monthly) | PyccкийEU · groups of 150+ · 2x · monthly · 243 on average211/300+19+9.8%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on HazeRust 2x | Modded Loot+ | Just Wiped?

HazeRust 2x | Modded Loot+ | Just Wiped carries its gather rate in its name: 2x. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.

Which map is played on HazeRust 2x | Modded Loot+ | Just Wiped?

The map on HazeRust 2x | Modded Loot+ | Just Wiped is procedural, size 4,000, with seed 1, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

Where does HazeRust 2x | Modded Loot+ | Just Wiped sit in the rankings?

For the last seven days, HazeRust 2x | Modded Loot+ | Just Wiped holds rank #15,892 on player hours, in the top 72% of all ranked servers.

How full is HazeRust 2x | Modded Loot+ | Just Wiped?

On HazeRust 2x | Modded Loot+ | Just Wiped, 0 players are in now, out of 150 slots. Average players over the last seven days: 0.

Wipe Frequency

What can you expect on wipe day for HazeRust 2x | Modded Loot+ | Just Wiped?

Recent wipes at this server drew an average peak of 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

How often does HazeRust 2x | Modded Loot+ | Just Wiped wipe?

The record holds too few of HazeRust 2x | Modded Loot+ | Just Wiped's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 9 days 23 hours old.

Server Overview

Where can HazeRust 2x | Modded Loot+ | Just Wiped be found?

No region is published by HazeRust 2x | Modded Loot+ | Just Wiped. Rust Analytics reports the location a server claims, not the machine's actual location. 138.201.16.23:28015 is its address.

What is the performance like on HazeRust 2x | Modded Loot+ | Just Wiped?

The last 48 hours average 159 server fps, the low being 102. 95,909 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 4,999 MB. Low fps and growing entities are the source of felt lag.

HazeRust 2x | Modded Loot+ | Just Wiped runs which version of Rust?

Rust network protocol 2634 and build 166652 on Linux is what HazeRust 2x | Modded Loot+ | Just Wiped runs. The protocol has to match for you to join, and Steam applies that update.

Is HazeRust 2x | Modded Loot+ | Just Wiped up, and how consistent is its uptime?

HazeRust 2x | Modded Loot+ | Just Wiped is up. It is taking players now. 9 days 21 hours ago is when it last restarted, judging by the uptime it reports. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Server Tags

How should you interpret the tags on HazeRust 2x | Modded Loot+ | Just Wiped?

These tags are published by HazeRust 2x | Modded Loot+ | Just Wiped and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp150 (Max players): It holds 150 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): It runs build 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does HazeRust 2x | Modded Loot+ | Just Wiped show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature HazeRust 2x | Modded Loot+ | Just Wiped: 2x Rust servers and Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

Connection

How can I connect to HazeRust 2x | Modded Loot+ | Just Wiped?

The console route: start Rust, press F1, enter client.connect 138.201.16.23:28015. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://thetournamentcompany.org/.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Rust's standard survival mode.
mp150
Max players It holds 150 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166652
Build It runs build 166652.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.