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RUST ANALYTICS
LIVE39,670PLY11,453SRV
QUOTE 138.255.7.181:28015 Online checked 10m ago

JMS

Players · last
0/ 20
+024h
0% full
Day range 0 2
7-day avg 1 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 20
0% full
Change · 24h
+0
no reading a day ago
7-day average
1
peak 2
Rank
#5,482
top 25%
Rank · 7d ago
–
not ranked a week ago
Last wipe
2d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
39
player hours, last seven days
Map
4250
Procedural Map · seed 477406466
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.511.5209:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

05010015020009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep11 Oct12 Oct13 Oct14 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
2
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 18:06 UTC2d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 406 on average303/325−18−5.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average135/225−44−24.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 336 on average215/250+38+21.5%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average173/200−9−4.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average27/250−12−31.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 281 on average147/175−21−12.5%

Quick answers

from the figures on this page

Map and Rules

How is JMS configured in terms of rules and settings?

No gather rate appears in the name of JMS. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC is active.

Which map is played on JMS?

JMS uses a procedural map of size 4,250 with seed 477406466, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

Where does JMS sit in the rankings?

In the top 25% of all ranked servers, JMS is #5,482 on player hours over the last seven days.

What is the population on JMS?

0 of 20 slots on JMS are filled at the moment. Average players over seven days: 1; peak: 2. The busiest hour in the last 48 hours was 20:00 UTC, with an average of 2 players.

Wipe Schedule

How does JMS handle wipe day?

An average of 2 players marked the busiest point of its recent wipes. 26 hours after the latest wipe, the crowd reached its peak.

How often does JMS wipe?

No rhythm can be told for JMS yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 2 days 14 hours old.

Server Overview

What is the location of JMS?

For JMS, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 138.255.7.181:28015 is its address.

What is the performance like on JMS?

Average server fps for the last 48 hours is 104; the floor was 72. The entity count reached 105,937, covering buildings, deployables and all else in the world. The memory ceiling reached 3,837 MB. Low fps and growing entities are the source of felt lag.

What Rust version is JMS running?

Rust network protocol 2634 and build 167398 on Windows is what JMS runs. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of JMS?

Online at this moment: JMS. The reported uptime puts its last restart at about 2 days 13 hours ago. 7 full days have passed with 32% uptime, 54 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on JMS?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp20 (Max players): Capacity: 20 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): It runs build 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set, which JMS publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature JMS?

The following Rust Analytics lists feature JMS: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How to Join

What is the process to join JMS?

Type client.connect 138.255.7.181:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp20
Max players Capacity: 20 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167398
Build It runs build 167398.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.