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RUST ANALYTICS
LIVE41,219PLY11,465SRV
QUOTE 139.28.252.50:28015 Offline checked 5d ago

deka

Players · last
1/ 500
n/a24h
0% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#13,751
top 62%
Rank · 7d ago
#16,709
2958 places up
Last wipe
5d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Custom Map
First seen
6 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 18:16 UTC5d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 406 on average307/325−14−4.4%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average160/225−19−10.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 336 on average197/250+20+11.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average164/200−18−9.8%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average31/250−8−21.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 281 on average172/175+4+2.4%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on deka?

No gather rate appears in the name of deka. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

Activity

Where does deka sit in the rankings?

For the last seven days, deka holds rank #13,751 on player hours, in the top 62% of all ranked servers.

How many players does deka have?

At present, deka is offline; the last sighting was 5 days 14 hours ago. The seven-day average is 1 players, with a peak of 1.

Wipe Cycle

What can you expect on wipe day for deka?

An average of 1 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.

When does deka schedule its wipes?

There are too few wipes on record for deka to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 5 days 14 hours old.

Server Info

What is the location of deka?

No region is published by deka. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 139.28.252.50:28015 is its address.

deka is on which Rust version?

The build is Rust network protocol 2634 and build 167231 on Windows, running on deka. Your game needs the same protocol to get in; Steam takes care of the update.

Is deka up, and how consistent is its uptime?

No response from deka. It was last seen 5 days 14 hours ago. 1% is its uptime for the last 7 full days, 1 of 168 hours. The earliest Rust Analytics saw it was 6 October 2026.

Tags & Filters

What is the meaning of the tags on deka?

Published by deka for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp500 (Max players): It holds 500 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167231 (Build): Build 167231; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

deka appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, deka matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Joining the Server

How can I connect to deka?

Type client.connect 139.28.252.50:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp500
Max players It holds 500 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167231
Build Build 167231.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.