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RUST ANALYTICS
LIVE39,558PLY11,497SRV
QUOTE 139.99.142.174:29377 Online checked 13m ago

A Shockbyte Rust Server

Players · last
0/ 20
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 20
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,885
top 72%
Rank · 7d ago
#15,970
85 places up
Last wipe
10d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
1500
Procedural Map · seed 50000
First seen
4 Oct 2026
no hostname published

Players

AveragePeak
0123409:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

010020030040009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct11 Oct13 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 13:00 UTC10d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 395 on average238/225−95−28.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 332 on average108/200−88−44.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average203/250+19+10.5%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 314 on average154/200−48−23.8%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 295 on average27/250−7−20.0%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 269 on average147/175−39−20.9%

Quick answers

from the figures on this page

Map and Rules

How is A Shockbyte Rust Server configured in terms of rules and settings?

No gather rate appears in the name of A Shockbyte Rust Server. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on A Shockbyte Rust Server?

A procedural map of size 1,500 with seed 50000 runs on A Shockbyte Rust Server, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

Where does A Shockbyte Rust Server sit in the rankings?

For the last seven days, A Shockbyte Rust Server holds rank #15,885 on player hours, in the top 72% of all ranked servers.

How many players does A Shockbyte Rust Server have?

On A Shockbyte Rust Server, 0 players are in now, out of 20 slots. Average players over the last seven days: 0.

Wipe Schedule

What happens on wipe day at A Shockbyte Rust Server?

The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.

When does A Shockbyte Rust Server schedule its wipes?

There are too few wipes on record for A Shockbyte Rust Server to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 10 days 19 hours.

Server Details

What is the server location for A Shockbyte Rust Server?

For A Shockbyte Rust Server, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 139.99.142.174:29377.

How is the performance on A Shockbyte Rust Server?

Server fps over the last 48 hours: 240 on average, 237 at the lowest. At its peak it held 8,167 entities: buildings, deployables and the rest of the world. Memory use peaked at 3,018 MB. What players feel as lag is low fps together with a rising entity count.

A Shockbyte Rust Server runs which version of Rust?

The version in use at A Shockbyte Rust Server: Rust network protocol 2634 and build 166652, on Linux. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of A Shockbyte Rust Server?

The server is live: A Shockbyte Rust Server is online. The reported uptime puts its last restart at about 10 days 18 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. The earliest Rust Analytics saw it was 4 October 2026.

Tags and Rankings

How should you interpret the tags on A Shockbyte Rust Server?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): Capacity: 20 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent, which A Shockbyte Rust Server publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does A Shockbyte Rust Server show up in Rust Analytics lists and filters?

On Rust Analytics, A Shockbyte Rust Server matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What steps do I take to join A Shockbyte Rust Server?

Type client.connect 139.99.142.174:29377 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp20
Max players Capacity: 20 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166652
Build Game build: 166652.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.