GM Test Server
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,224 top 71%
- Rank · 7d ago
- #15,784 ▼440 places down
- Last wipe
- 18d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 25 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average | 370/450 | ▲+20+5.8% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 362 on average | 368/475 | ▲+85+30.0% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 347 on average | 301/300 | ▼−89−22.8% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average | 360/425 | ▲+86+31.4% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average | 67/250 | ▼−8−10.5% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average | 288/425 | ▲+15+5.3% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on GM Test Server?
No gather rate is given in the name of GM Test Server. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.
What is the current map on GM Test Server?
GM Test Server uses a procedural map, which the game generates.
Population
What position does GM Test Server hold in the server rankings?
For the last seven days, GM Test Server holds rank #16,224 on player hours, in the top 71% of all ranked servers.
How full is GM Test Server?
Right now, GM Test Server is offline; the last sighting was 18 days 15 hours ago.
Wipe Schedule
How often does GM Test Server wipe?
No rhythm can be told for GM Test Server yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 18 days 16 hours ago the current world was created.
Server Details
What is the server location for GM Test Server?
For GM Test Server, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 14.1.183.33:28015.
GM Test Server runs which version of Rust?
The version in use at GM Test Server: Rust network protocol 2633 and build 165217, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is GM Test Server and is it currently online?
GM Test Server is down. The last time we saw it was 18 days 15 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 25 September 2026.
Tags & Filters
How should you interpret the tags on GM Test Server?
Published by GM Test Server for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does GM Test Server show up in Rust Analytics lists and filters?
These Rust Analytics lists include GM Test Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
What is the process to join GM Test Server?
Type client.connect 14.1.183.33:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp100
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.