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RUST ANALYTICS
LIVE72,383PLY11,699SRV
QUOTE 14.203.94.98:28015 Online checked 10m ago

SuperChicken Rust

Players · last
0/ 20
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 20
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,983
top 71%
Rank · 7d ago
#16,839
856 places up
Last wipe
130d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
5000
Procedural Map · seed 65133794
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

025507510021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average370/450+20+5.8%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 362 on average368/475+85+30.0%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 347 on average301/300−89−22.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average360/425+86+31.4%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average67/250−8−10.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average288/425+15+5.3%

Quick answers

from the figures on this page

Map and Rules

How is SuperChicken Rust configured in terms of rules and settings?

No gather rate appears in the name of SuperChicken Rust. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on SuperChicken Rust?

The map on SuperChicken Rust is procedural, size 5,000, with seed 65133794, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

What position does SuperChicken Rust hold in the server rankings?

For the last seven days, SuperChicken Rust holds rank #15,983 on player hours, in the top 71% of all ranked servers.

How many players does SuperChicken Rust have?

On SuperChicken Rust, 0 players are in now, out of 20 slots. Average players over the last seven days: 0.

Wipe Cycle

How often does SuperChicken Rust wipe?

There are too few wipes on record for SuperChicken Rust to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 130 days 16 hours old.

Server Info

What is the server location for SuperChicken Rust?

No region is published by SuperChicken Rust. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 14.203.94.98:28015 is its address.

What is the performance like on SuperChicken Rust?

Server fps over the last 48 hours: 70 on average, 4 at the lowest. The entity count reached 144,259, covering buildings, deployables and all else in the world. Up to 7,665 MB of memory was used. Low fps and growing entities are the source of felt lag.

SuperChicken Rust runs which version of Rust?

Rust network protocol 2627 and build 153611 on Linux is what SuperChicken Rust runs. Your game needs the same protocol to get in; Steam takes care of the update.

Is SuperChicken Rust up, and how consistent is its uptime?

Online at this moment: SuperChicken Rust. The reported uptime puts its last restart at about 27 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on SuperChicken Rust?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): Capacity: 20 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2627 (Protocol): Protocol 2627: matching game versions are required to join; cs153611 (Build): Build 153611; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set, which SuperChicken Rust publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

SuperChicken Rust appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, SuperChicken Rust matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

How can I connect to SuperChicken Rust?

The console route: start Rust, press F1, enter client.connect 14.203.94.98:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2627,gmrust,cs153611,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp20
Max players Capacity: 20 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2627
Protocol Protocol 2627: matching game versions are required to join.
cs153611
Build Build 153611.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.