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RUST ANALYTICS
LIVE71,889PLY11,627SRV
QUOTE 140.225.208.50:28015 Offline checked 13d ago

Bulleted SDK - Local Aim Training

moddedcarbon
Players · last
1/ 10
n/a24h
10% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,176
top 60%
Rank · 7d ago
#11,977
2199 places down
Last wipe
13d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
1 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1EU · no group limit · 13 on average7/100−3−30.6%
2MINICOPTER / HELICOPTER TRAININGgroups of 8+ · 10 on average13/100+3+33.3%
3PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVPNA · groups of 8+ · 5 on average7/10+6+500.0%
4・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10Xgroups of 10+ · weekly · 4 on average5/100−1−16.7%
5[US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1NA · no group limit · 3 on average2/100−3−58.6%
6The Salt Mines (Official) Solo Only | 2x |NA · groups of 8+ · 2x · monthly · 1 on average2/100+1+100.0%

Quick answers

from the figures on this page

Map and Rules

How is Bulleted SDK - Local Aim Training configured in terms of rules and settings?

No gather rate appears in the name of Bulleted SDK - Local Aim Training. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, switched off.

What is the current map on Bulleted SDK - Local Aim Training?

The game generates the procedural map on Bulleted SDK - Local Aim Training.

Population

Where does Bulleted SDK - Local Aim Training sit in the rankings?

In the top 60% of all ranked servers, Bulleted SDK - Local Aim Training is #14,176 on player hours over the last seven days.

What is the population on Bulleted SDK - Local Aim Training?

At present, Bulleted SDK - Local Aim Training is offline; the last sighting was 13 days ago.

Wipe Frequency

On what cycle does Bulleted SDK - Local Aim Training wipe?

The record holds too few of Bulleted SDK - Local Aim Training's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 13 days 6 hours ago the current world was created.

Server Info

What is the location of Bulleted SDK - Local Aim Training?

No region is published by Bulleted SDK - Local Aim Training. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 140.225.208.50:28015 is its address.

Bulleted SDK - Local Aim Training runs which version of Rust?

The build is Rust network protocol 2633 and build 165217 on Windows, running on Bulleted SDK - Local Aim Training. Joining requires the same protocol on your game, which Steam updates.

How reliable is Bulleted SDK - Local Aim Training and is it currently online?

Offline at this moment: Bulleted SDK - Local Aim Training. Last seen 13 days ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 1 October 2026.

Server Tags

What is the meaning of the tags on Bulleted SDK - Local Aim Training?

Published by Bulleted SDK - Local Aim Training for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Build 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature Bulleted SDK - Local Aim Training?

These Rust Analytics lists include Bulleted SDK - Local Aim Training: Modded Rust servers and Rust aim training servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What steps do I take to join Bulleted SDK - Local Aim Training?

Type client.connect 140.225.208.50:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Slot count: 10.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165217
Build Build 165217.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.