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RUST ANALYTICS
LIVE74,165PLY11,642SRV
QUOTE 140.225.208.60:28015 Offline checked 12d ago

MR14 Future Map Test

Players · last
0/ 5
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 5
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,032
top 69%
Rank · 7d ago
#9,594
6438 places down
Last wipe
12d ago
no schedule published
Next wipe
22d 4h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Custom Map
First seen
1 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 4h

The force wipe · high confidence

wipe-day peak
0
players, last three wipes

Coming wipes

  1. 22d 4hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:00 UTC FW12d ago 0 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average565/600+13+2.3%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 345 on average392/400−32−7.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average43/200−133−75.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 326 on average322/375−93−22.4%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average45/250−34−42.8%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 276 on average314/400+5+1.7%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on MR14 Future Map Test?

The name of MR14 Future Map Test carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

Player Count

What position does MR14 Future Map Test hold in the server rankings?

For the last seven days, MR14 Future Map Test holds rank #16,032 on player hours, in the top 69% of all ranked servers.

How full is MR14 Future Map Test?

At present, MR14 Future Map Test is offline; the last sighting was 12 days 19 hours ago.

Wipe Frequency

What can you expect on wipe day for MR14 Future Map Test?

Recent wipes at this server drew an average peak of 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

When does MR14 Future Map Test schedule its wipes?

Once a month, at the force wipe, MR14 Future Map Test wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. Its world now is 12 days 19 hours old.

Server Overview

What is the server location for MR14 Future Map Test?

No region is published by MR14 Future Map Test. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 140.225.208.60:28015 is its address.

MR14 Future Map Test is on which Rust version?

The version in use at MR14 Future Map Test: Rust network protocol 2634 and build 166494, on Windows. Joining requires the same protocol on your game, which Steam updates.

Is MR14 Future Map Test up, and how consistent is its uptime?

MR14 Future Map Test is down. The last time we saw it was 12 days 19 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 1 October 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on MR14 Future Map Test?

Published by MR14 Future Map Test for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp5 (Max players): Slot count: 5; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166494 (Build): Game build: 166494; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does MR14 Future Map Test show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature MR14 Future Map Test: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join MR14 Future Map Test?

The console route: start Rust, press F1, enter client.connect 140.225.208.60:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp5
Max players Slot count: 5.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166494
Build Game build: 166494.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.