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RUST ANALYTICS
LIVE37,371PLY11,462SRV
QUOTE 141.11.104.104:28030 Online NA checked 11m ago

Velocity | US | PvP | MAX 4 | x2 |

2x quad biweekly wipes vanillamoddedoxidepve
Players · last
0/ 100
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,894
top 72% · #1544 in NA
Rank · 7d ago
#13,858
2036 places down
Last wipe
6d ago
biweekly schedule
Next wipe
7d 3h
Thu 22 Oct, 11:09 UTC
Group limit
quad
players per team
Gather rate
2x
read from the name
Score
0
player hours, last seven days
Map
3500
Procedural Map · seed 881315
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123408:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

010020030040008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers, top 84% in NA, and #633 of the quad servers (top 78%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeThursday 22 October, 11:09 UTCin 7d 3h

Its biweekly schedule tag · low confidence

usual gap
6.3 days
between real wipes
on rhythm
60%
of its recent wipes
wipe-day peak
0
players, last three wipes

Coming wipes

  1. 7d 3hThu 22 Oct, 11:09 UTC
  2. 21d 11hThu 5 Nov, 19:00 UTCFW
  3. 35d 3hThu 19 Nov, 11:09 UTC

The first 48 hours of its last wipes

Thu 8 OctFri 2 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 11:09 UTC6d ago 0 – running 0
Fri 2 Oct, 02:54 UTC13d ago 0 – 6.3 days 0
Thu 1 Oct, 11:10 UTC13d ago 1 – 0.7 days 1
Wed 30 Sep, 22:10 UTC14d ago 1 – 0.5 days 0
Thu 24 Sep, 11:09 UTC20d ago 0 – 6.5 days 0
Thu 17 Sep, 11:13 UTC27d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1The Monster Den PVE|5x|Quad|Kits|Loot+|RaidableBases|PurgeNA · quad · 5x · biweekly · 6 on average1/100−2−70.0%
2Bates Legend -True PVE-Full Wipe 10/01-Relaxed Vanilla.NA · quad · biweekly · 3 on average2/50−1−38.5%
3Reforged Hybrid | PvE/PvP Zones | Zombies | EventsNA · quad · monthly · 40 on average25/140+16+183.5%
4[US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases|NA · groups of 15+ · 2x · biweekly · 13 on average4/100−2−36.0%
5GOBLINGAMING | 5X PVE CHAOS | NO BP WIPENA · quad · 5x · biweekly · 4 on average0/25−2−100.0%
6ALLIANT GAMES - RUST RESURGENCE - 2X - PVE ONLYNA · groups of 8+ · 2x · biweekly · 2 on average1/50+0

Quick answers

from the figures on this page

Map and Rules

How is Velocity | US | PvP | MAX 4 | x2 | configured in terms of rules and settings?

A gather rate of 2x appears in the name of Velocity | US | PvP | MAX 4 | x2 |. The group limit is 4 players, set via quad. pve is the mode, no combat against other players. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. Vanilla is its own label: facepunch's build, untouched: no rate changes, no kits, no rule changes. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Velocity | US | PvP | MAX 4 | x2 |?

A procedural map of size 3,500 with seed 881315 runs on Velocity | US | PvP | MAX 4 | x2 |, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

What is the rank of Velocity | US | PvP | MAX 4 | x2 |?

On seven-day player hours, Velocity | US | PvP | MAX 4 | x2 | sits at #15,894, in the top 72% across ranked servers and #1,544 in North America. In the quad group, it ranks #633.

What is the population on Velocity | US | PvP | MAX 4 | x2 |?

0 of 100 slots on Velocity | US | PvP | MAX 4 | x2 | are filled right now. Average players over the last seven days: 0.

Wipe Schedule

What can you expect on wipe day for Velocity | US | PvP | MAX 4 | x2 |?

An average of 0 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.

How often does Velocity | US | PvP | MAX 4 | x2 | wipe?

The schedule at Velocity | US | PvP | MAX 4 | x2 | cannot be confirmed from the few wipes on record, so the prediction follows its tag. On Thursday 22 October at 11:09 UTC the next wipe is due. This world has been running for 6 days 20 hours. Its tags carry a wipe schedule of every two weeks.

Server Info

Where can Velocity | US | PvP | MAX 4 | x2 | be found?

With the NA tag, Velocity | US | PvP | MAX 4 | x2 | lists itself in North America. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 141.11.104.104:28030.

How is the performance on Velocity | US | PvP | MAX 4 | x2 |?

The last 48 hours average 218 server fps, the low being 195. The entity count reached 71,985, covering buildings, deployables and all else in the world. The memory ceiling reached 2,539 MB. Low fps and growing entities are the source of felt lag.

Velocity | US | PvP | MAX 4 | x2 | runs which version of Rust?

The build is Rust network protocol 2634 and build 167781 on Windows, running on Velocity | US | PvP | MAX 4 | x2 |. Joining requires the same protocol on your game, which Steam updates.

Is Velocity | US | PvP | MAX 4 | x2 | up, and how consistent is its uptime?

Online at this moment: Velocity | US | PvP | MAX 4 | x2 |. Its own uptime figure dates the last restart to roughly 3 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags & Filters

How should you interpret the tags on Velocity | US | PvP | MAX 4 | x2 |?

These tags are published by Velocity | US | PvP | MAX 4 | x2 | and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Slot count: 100; ts4 (Group limit): Team size caps at 4; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^b (Biweekly): Two-week wipe cycle; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; NA (North America): North America is its browser listing. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Velocity | US | PvP | MAX 4 | x2 | appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature Velocity | US | PvP | MAX 4 | x2 |: 2x Rust servers, Modded Rust servers, Best Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x.

How to Join

What steps do I take to join Velocity | US | PvP | MAX 4 | x2 |?

The console route: start Rust, press F1, enter client.connect 141.11.104.104:28030. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,^v,NA,^p,gmrust,cs167781,ts4,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp100
Max players Slot count: 100.
ts4
Group limit Team size caps at 4.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build It runs build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Difficulty

^v
Vanilla Facepunch's build, untouched: no rate changes, no kits, no rule changes.

Gameplay

^p
PvE Player-versus-player fighting is off; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Region

NA
North America North America is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.