Skip to the page
RUST ANALYTICS
LIVE61,878PLY11,581SRV
QUOTE 141.224.194.76:28116 Offline EU checked 8d ago

Spyker local maintenance validation

monthly wipes vanillamoddedoxidepremium
Players · last
0/ ?
n/a24h
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ ?
slots not published
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,941
top 71% · #2518 in EU
Rank · 7d ago
#16,921
980 places up
Last wipe
8d ago
monthly schedule
Next wipe
22d 6h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
5 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Wipe schedule

Next wipeThursday 5 November, 19:00 UTCin 22d 6h

The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average50/1000−47−48.5%
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average13/1000−19−59.4%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average52/700−71−57.8%
4666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10EU · groups of 16+ · monthly · 67 on average12/650−14−53.2%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 60 on average14/1000+3+24.4%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 13.10EU · groups of 16+ · monthly · 56 on average308/700+294+2071.8%

Quick answers

from the figures on this page

Server Rules

How is Spyker local maintenance validation configured in terms of rules and settings?

No gather rate appears in the name of Spyker local maintenance validation. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. Its self-description is vanilla: no altered rates, kits or rules: the game as Facepunch ships it. Entry requires Rust's premium status. VAC is active.

Which map is played on Spyker local maintenance validation?

Spyker local maintenance validation uses a procedural map, which the game generates.

Population

What position does Spyker local maintenance validation hold in the server rankings?

On seven-day player hours, Spyker local maintenance validation sits at #15,941, in the top 71% across ranked servers and #2,518 in Europe.

How many players does Spyker local maintenance validation have?

At present, Spyker local maintenance validation is offline; the last sighting was 8 days 14 hours ago.

Wipe Schedule

How often does Spyker local maintenance validation wipe?

Using the force wipe, Spyker local maintenance validation's next wipe is estimated. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. This world has been running for 8 days 15 hours. Its tags list a wipe each month.

Server Info

What is the location of Spyker local maintenance validation?

With the EU tag, Spyker local maintenance validation lists itself in Europe. Rust Analytics reports the location a server claims, not the machine's actual location. 141.224.194.76:28116 is its address.

What Rust version is Spyker local maintenance validation running?

The build is Rust network protocol 2634 and build 166652 on Windows, running on Spyker local maintenance validation. Joining requires the same protocol on your game, which Steam updates.

How reliable is Spyker local maintenance validation and is it currently online?

No response from Spyker local maintenance validation. It was last seen 8 days 14 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 5 October 2026.

Tags and Rankings

What is the meaning of the tags on Spyker local maintenance validation?

These tags are published by Spyker local maintenance validation and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): It holds 0 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^q (Premium): Entry requires Rust's premium status; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; EU (Europe): Europe is its browser listing. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Spyker local maintenance validation show up in Rust Analytics lists and filters?

These Rust Analytics lists include Spyker local maintenance validation: Rust servers: Europe and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Joining the Server

What steps do I take to join Spyker local maintenance validation?

The console route: start Rust, press F1, enter client.connect 141.224.194.76:28116. The page's Launch Rust button opens Rust through Steam and connects you instead. Entry requires Rust's premium status.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^m,^v,EU,gmrust,cs166652,^q,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp0
Max players It holds 0 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as Facepunch ships it.

Mods and access

^q
Premium Entry requires Rust's premium status.
^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Region

EU
Europe Europe is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.